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		<title>Cycling 74  &#187;  Topic: sample cues midi</title>
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		<pubDate>Wed, 19 Jun 2013 01:07:17 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-42720</guid>
					<title><![CDATA[sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-42720</link>
					<pubDate>Sat, 07 Mar 2009 16:23:53 +0000</pubDate>
					<dc:creator>CBKnerdlab</dc:creator>

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						<p>hi,</p>
<p>i working on a patch where a soundfile triggers midi events on certain cues. <br />
at this stage, i&#8217;m figuring out which objects to use.</p>
<p>sfmarkers~ and count~ seem to give some useful results.</p>
<p>what would you suggest?</p>
<p>concept = a soundfile plays, and at specified times triggers midi events (that control a dmx box)<br />
the event times must be editable.</p>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-152927</guid>
					<title><![CDATA[Re: sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-152927</link>
					<pubDate>Sat, 07 Mar 2009 19:02:12 +0000</pubDate>
					<dc:creator>Holland Hopson</dc:creator>

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						<p>Here&#8217;s one quick approach. Loading a soundfile also references a coll file of cues associated with the soundfile. The time of each cue serves as the address with cue instructions following. For example:<br />
240, light 1 sound 14;<br />
1250, light 23;</p>
<p>When triggering a soundfile also trigger a clocker to keep track of elapsed time and bang out cues from the coll. So in the example above a cue fires at 240ms and another at 1250ms. Editing cues is as easy as changing the coll file. There&#8217;s no need to fire up an audio editor and add/change markers.</p>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-152928</guid>
					<title><![CDATA[Re: sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-152928</link>
					<pubDate>Mon, 09 Mar 2009 11:14:50 +0000</pubDate>
					<dc:creator>Patrick Delges</dc:creator>

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<td class="SmallText"><b>Holland Hopson wrote on Sat, 07 March 2009 20:02</b></td>
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<td class="quote">When triggering a soundfile also trigger a clocker to keep track of elapsed time and bang out cues from the coll.</td>
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</p><p>There is a timer in [sfplay~], so there is no need for another timer, check the [p "More Features"] in [sfplay~]&#8216;s help file. Compare the time with a [>= ], not an [==] !</p>
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<td class="SmallText"><b>Quote:</b></td>
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<td class="quote">Editing cues is as easy as changing the coll file. There&#8217;s no need to fire up an audio editor and add/change markers.</td>
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</p><p>The reason why I created [sfmarkers~] was exactly the opposite:  I didn&#8217;t want a user to edit coll files and eventually introduce errors or typos. Using a sound editor to create the markers was a more secure way for that project.<br />
I do however agree that whatever solution you use, you should store your timings into a [coll] (that&#8217;s what I do, even with [sfmarkers~]).</p>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-152929</guid>
					<title><![CDATA[Re: sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-152929</link>
					<pubDate>Mon, 09 Mar 2009 12:57:46 +0000</pubDate>
					<dc:creator>CBKnerdlab</dc:creator>

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						<p>ok thanks, </p>
<p>this is what i&#8217;ve built sofar:<br />
i&#8217;m not sure yet about the coll, it is maybe to difficult for the user. (im building this for an artist couple with no max experience whatsoever) so maybe i&#8217;m gonna use the sfmarker solution instead.</p>
<p>the coll file triggers on milisec. markers.<br />
is this test accurate enough do you think?</p>
<p>suggestions welcome!</p>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-152930</guid>
					<title><![CDATA[Re: sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-152930</link>
					<pubDate>Mon, 09 Mar 2009 14:58:27 +0000</pubDate>
					<dc:creator>Patrick Delges</dc:creator>

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<td class="SmallText"><b>CBKnerdlab wrote on Mon, 09 March 2009 13:57</b></td>
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is this test accurate enough do you think?</td></tr></table></p>



<p>The [coll s2midi1] will output the cue only if the time (in ms) sent from your [p h:m:s:ms] matches exactly one of its index. This will hardly be the case as the time sent is refreshed every 100ms (check into the patcher, there is a [metro 100]). That&#8217;s why you need to use a [>=], or a [>=~]->[edge~] and test against the next cue time stored in the [coll].</p>
<p>Changing the [metro] to [metro 1] is a (very) bad idea.</p>
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					<guid>http://cycling74.com/forums/topic/sample-cues-midi/#post-152931</guid>
					<title><![CDATA[Re: sample cues midi]]></title>
					<link>http://cycling74.com/forums/topic/sample-cues-midi/#post-152931</link>
					<pubDate>Tue, 10 Mar 2009 14:03:57 +0000</pubDate>
					<dc:creator>CBKnerdlab</dc:creator>

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						<p>in the sfplay~ help, &#8220;more features&#8221; is a message:</p>
<p>(about &#8220;current position(ms)&#8221; and &#8220;current position roundoff error (ms)&#8221;)</p>
<p>add these two signals using &#8220;hr&#8221; objects to get sample accurate position values for long files</p>
<p>what &#8220;hr&#8221; objects do they mean? hr.plus~ / hr.quantize~? <br />
(i know they mean this <a href="http://www.cycling74.com/twiki/bin/view/Share/JoshuaKitClayton">:</a><a href="http://www.cycling74.com/twiki/bin/view/Share/JoshuaKitClayton" rel="nofollow">http://www.cycling74.com/twiki/bin/view/Share/JoshuaKitClayton</a>)</p>
<p>my new patch is working fine, but i&#8217;m unsure about the timing</p>
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