I’m trying to work out what I need to do to compile audio from four different buffers that have all been individually manipulated with filters and the like, then save them to a single file. I can’t for the life of me work out how I should go about achieving this.
How my patch is supposed to work is that you record or import audio individually to four 5 second buffers, they loop while you manipulate them in real time with the filters and such, then once you’re happy with the output you save it all as a single .WAV file (or whichever format you prefer).
I’ve considered sfrecord~ over buffer~ but would really prefer to not have to completely overhaul the patch just to get this one thing working.
Any help here would be greatly appreciated.
i guess you use play~, wave~ or groove~ objects to playback the audio that is referenced in your buffers…
from these objects the audio goes probably to some filters objects, and then to an ezdac~ or dac~ so you can listen to it on your loudspeakers…
to keep it simple, just add a sfrecord~ and send all the lines that go into your ezdac~ or dac~ into it, so that you can also record what you are listening to to hd
Sounds simple enough, I never actually thought of sticking the sfrecord~ there. Many thanks.
C74 RSS Feed | © Copyright Cycling '74