Ive been fiddling with Max the past few days and loving it. Ive run into a problem on one of the patches ive made though and was wondering if anyone could help me out?
Im trying to convert a scale of 0-255 (a) into the audio spectrum of 20-20,000 (b)
What ive done so far is b = a/255 * 19980 + 20. This converts it fine but doesn’t take into account octaves, so cuts out most of the low end of the audio spectrum.
I was wondering if anyone had any better solutions.
[scale 0 255 20. 20000. 1.06]
wow what a handy tool, thanks for the help
You may also find mtof handy.
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