Mar 29, 2008 at 10:31pm
Im trying to be able to apply separate shaders to three different geoetries. I am using Vades patch that uses the to_texture method. I can not seem to get it to work though. Please help
Mar 30, 2008 at 1:10am
the posted patch works as expected.
the attached patch is too much of a mess for anybody to try and figure out what the problem is.
clean it up, and post a very simple example of what you’re trying to achieve and what doesn’t work, and i’m sure you’ll receive help.
other than vade’s patch, andrew benson posted a scene process example patch, which you should be able to find by searching the archives.
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