Jan 13, 2006 at 10:56pm
Since Jitter 1.5, we have a nice collection of texture-processing tools
Enjoy the long weekend!
Jan 13, 2006 at 11:07pm
Sorry About That!
I posted a non-working version
This one will work(hopefully) ;)
Jan 16, 2006 at 3:43am
@capture only seems to work for one gl object. IE: if I have 2 gl
Id like to ‘capture’ the whole scene. I know jit.gl.render has
warning: method screen_grab called on invalid object
ive looked in the jitter examples, and in the html, and I see no
thanks for all the prior jitter example patches – they’ve been most
v a d e //
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