Forums > MaxMSP

Sdif file used in poly~

July 25, 2013 | 9:42 pm

Does anyone know how to use an sdif file in a poly~ object? I’m trying to use one sdif file, just one sound, to get multiple voices. I put one of my efforts below, which is what I would put in the Poly~. I would put the SDIF-buffer outside of this patch but I left it in for the sake of seeing if this can work.

I searched the CNMAT Overview patch and the forum and nothing came up. If it is possible or if someone has a suggestion please let me know.

thank you, Nick

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– Pasted Max Patch, click to expand. –

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July 27, 2013 | 6:01 pm

just thought I would bump this to see if anyone knows how to achieve this or if it is even possible.

thanks, nick


July 28, 2013 | 3:11 am

Didn’t look very deeply into your patch, but unless there is something peculiar about the SDIF buffer, it should be possible to load that *outside* the poly~s and to have SDIF -tuples or whatever reference the same buffer inside a poly (as for buffer~ etc.). Or am I missing the point…


July 28, 2013 | 6:20 am

hey I figured it out. thanks, I was doing something wrong with poly~, but got it straightened out.


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