selecting random wav files

Dec 6, 2012 at 9:08pm

selecting random wav files

so i’m creating a patch based around ambisoncs and granular synthesis. i have a gran sampler set up to a load/play message but i have 50 recorded sounds, how can a set up a system where after upon a click/bang a random sample is outputted

#65541
Dec 7, 2012 at 9:54pm

There’s a few ways you can do this, and you’ll have to experiment with which one gets the exact results you want. One way is having a random object which selects a number, which changes the buffer on a groove~ object. Another way would be to have multiple sfplay~ objects where the random object presses play on one.

If you’re trying to do this really fast, the groove~ object will probably be your best bet.

GW

#236099

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