send~ inside poly~ object

Jan 18, 2006 at 4:39pm

send~ inside poly~ object

hello

i’ve got too many cords inside my poly~
is there a way to use send~ receive~ signals so
they’ll only be processed in that voice of the poly~
object? or any other ideas? its a mess!

thanks!

james

#23986
Jan 18, 2006 at 4:52pm

hello

i have a poly~ with too many cords in it
i want to send signals around inside the patch using
send~ receive~ or similar
is it possible to only send/receive signals within an
instance of poly~ somehow?

thanks

james

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#68674
Jan 18, 2006 at 5:27pm

See the classic_vocoder example (examples/effects), in particular the
lib/classic-vocoder.pat bpatcher.

The #0- technique documented therein works equally for bpatchers,
abstractions, pfft~s, and poly~s.

Don’t forget to search the archives. It’s not easy to formulate a query
for this one, but there are gazillions of posts on this topic.

On around Jan 18, 2006, at 17:52, bin ray said something like:
> i have a poly~ with too many cords in it
> i want to send signals around inside the patch using
> send~ receive~ or similar
> is it possible to only send/receive signals within an
> instance of poly~ somehow?
>
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#68675
Jan 18, 2006 at 8:40pm

#68676

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