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Setting a value

November 5, 2010 | 1:38 pm

I have a setup that moves 4 planes by calculating their positions over time. It works OK as shown. However, I would like it to be applicable to images of arbitrary dimensions. So, I calculate xscale when I load my mov file and send it as a float to this portion of the patch. However, this produces weird results that do not match those produced with the xscale bits disconnected, as shown. I thought connecting xscale receivers to the right inputs of floats would work but it does not… Any idea what I am doing wrong?

Thanks.

– Pasted Max Patch, click to expand. –

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