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		<title>Cycling 74  &#187;  Topic: sflist~/sfplay~ history/changes?</title>
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		<pubDate>Wed, 19 Jun 2013 02:31:51 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/sflistsfplay-historychanges/#post-24826</guid>
					<title><![CDATA[sflist~/sfplay~ history/changes?]]></title>
					<link>http://cycling74.com/forums/topic/sflistsfplay-historychanges/#post-24826</link>
					<pubDate>Fri, 10 Mar 2006 21:52:42 +0000</pubDate>
					<dc:creator>hackbarth@asu.edu</dc:creator>

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						<![CDATA[
						<p>Was there a significant change in either sflist~ or sfplay~<br />
going from Max/MSP versions 4.1 to 4.5?</p>
<p>This concerns my previous question on the portability of a<br />
patch containing these objects and the incomplete playing<br />
of files when copied from one computer to another.</p>
<p>It dawned on me that in every case I encountered it was in<br />
going from a computer with 4.1 to one with 4.5 or vice versa.</p>
<p>It currently doesn&#8217;t seem to be an issue in going from 4.5 to<br />
4.5.</p>
<p>Does that make &#8220;historical&#8221; sense to anyone involved in or<br />
aware of the programming of either of these 2 objects?</p>
<p>thx<br />
glenn</p>
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					<guid>http://cycling74.com/forums/topic/sflistsfplay-historychanges/#post-72369</guid>
					<title><![CDATA[Re: sflist~/sfplay~ history/changes?]]></title>
					<link>http://cycling74.com/forums/topic/sflistsfplay-historychanges/#post-72369</link>
					<pubDate>Fri, 10 Mar 2006 22:26:57 +0000</pubDate>
					<dc:creator>Joshua Kit Clayton</dc:creator>

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						<p>The main hidden issue to be aware of is that sflist~ and sfplay~ need  <br />
to have the same buffer amounts, but that if there is no manual  <br />
buffer size argument, a default one (calculated at the time of patch  <br />
creation and stored in the patch) will be used. As releases have gone  <br />
by, the default disk buffer size has increased, so if you have an  <br />
sflist ~ object placed in a patch in an earlier version, but an  <br />
sfplay~ object which has been placed in a patch in a later version,  <br />
you will experience these problems. You might also experience  <br />
problems simply from the older smaller buffer sizes.</p>
<p>So the solution is to either re-type these objects as you have, or to  <br />
manually set a buffer size in both sfplay~ and sflist to be the same  <br />
thing (I recommend the latter for certainty&#8217;s sake).</p>
<p>Another issue to be aware of is that if you want reliable playback,  <br />
you may want to disable hard disk sleep.</p>
<p>-Joshua</p>
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