sfplay~ loop

Jun 22, 2011 at 8:19pm

sfplay~ loop

Hi, I would like to know why when sending a loop 1 message to sfplay~ it does not loop the sound file at all: nothing happens.
How do I fix it?
Thanks

#57718
Jun 22, 2011 at 8:55pm

I’d make sure that you have a sound file loaded into the sfplay~, and that you also are sending the sfplay~ a “1″ message also besides the “loop 1″ message. Then if the “loop 1″ message was clicked the file should loop no problem..

Otherwise, be sure to check your DAC settings; sometimes other programs/audio interfaces will change the settings in Max, so even if it appears that your DAC is on, going into the settings will reveal that it is on with no selected output.

If you don’t get the sfplay~ up and running please post your patch and I’m sure someone will tell you what (if anything) is wrong with your patching!

Cheers.

#206864
Jun 24, 2011 at 10:16pm

Hi etk, thanks for your reply. This is just a simple and didatical patch to test loop in sfplay~. But it doesn’t work. I would be very pleased if you could tell me what’s wrong. Thanks.

Attachments:
  1. 1.maxpat
#206865
Jun 24, 2011 at 10:20pm

In your example patch you neglected to insert a space between “loop” and “1″; the message (loop1) doesn’t have any effect, try (loop 1)

#206866
Jun 24, 2011 at 10:24pm

That’s true N00b_meister, thanks, but even with the changes, it still doesn’t work at all. :(

#206867
Jun 24, 2011 at 10:28pm

– Pasted Max Patch, click to expand. –
#206868
Jun 24, 2011 at 10:37pm

Thanks, it works. Strange as it may seem, the problem appears to be the aiff file I was trying to loop. Thanks again.
Bests for you.

#206869

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