Sfplay wont load file
Hi, I have estrange problem with sfplay,
it wont open a file , even is it is on ./example folder
I like to add the files to a application, so I can use this app on any matchine without having worry about file structure
any help is welcome
any one ?
i do not have max on this machine to try your patch ,
but i create a message box like this:
(open D:/soundfolder/test.wav) and connect it to (sfplay~ 2)
note the '/' slash
make sure your .wav or .aiff is working in a media player,
then go back to max and use (open) to select it, then use (1) to play it. it should play with the dsp on, create an (ezdac~) so you can see your audio is on,
also create a couple of (meter~) and attach them to the output of (sfplay~ 2)
they should flash with a working audio file.
if all this fails. does a (cycle~ 1000) connected to a (meter~) work?
also if your using sfrecord to record these files you're trying to play, sfrecord can be a bit buggy. try a wav or aiff from an export of your sequencer that you know plays o.k.
tell us how y get on.
peace
thank You teqy
using the open ../music/aif-files/filename.aiff
does not work
using the message open and select a file ,
does work
basically I woudl like to add the .aif files to my stand alone and be part of it so no need o of file selection
You'll probably need to make use of the "conformpath" object to get this working right. That'll probably do the trick.
thank you guys
still not able to open files from standalone
get error on maxwindow no file open
I think that you're better off opening with a full path to the file, and not relying on any search paths.
You can get the path of your standalone and construct relative paths from there.