Forums > MaxMSP

[sharing] glissando

August 1, 2009 | 10:12 am


here’s a part of a patch i used for our last work.
it’s made from the shepard-risset’s acoustic paradox.



August 1, 2009 | 12:41 pm

Very nice!
I managed it with cycle, but i can’t have a stable sound using pieces of an aiff. (nevermind)
I was wondering about how to do nice shepar tones in max, which volume-window to use and all that, so this might be useful for me when i’ll integrate this shepar mood in my blur additive synth. (posted here as well)

August 1, 2009 | 3:40 pm

3 ways to use sample.

1- inside glissando~
just switch Glissando to Glissando~
load sound
play with it. manage with smooth for very slow evolution.
you can try preset 19 for this with drumloop.aif.

2- with groove

3- with play in the instrument patch. but in that case you have to manage with smooth for a good result (because play~ is driven by float not by signal).
nota : it appears i forgot to disconnect [in~ 1] in the p-Play poly. it’s why it doesn’t work well…

August 1, 2009 | 4:56 pm

Shepard rhythm !
Fantastick ! never ending rhythm acceleration..
Very interesting, i’ve never thought about that.
it’s delicate to adjust, but so much sounds to explore then.
Even if I just understand a third of your patch, and that the shepard kind of "freeze" very often with some settings. And very high cpu utilization 30-50% (on MBP core duo 2.4Ghz)

August 1, 2009 | 5:26 pm

this is great fun, thanks for sharing

August 1, 2009 | 5:29 pm

> cpu utilization 30-50%
no, sorry, stupid, i had a big patch on, behind in max. Smile

August 17, 2009 | 8:01 pm

wow. thank you very much for sharing this brilliant patch. We will open with a dance/theater play on the 9th of October, I will share my shepard patch then, too…Wink


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