Hope this works for everyone.
It’s a very very simple take on the sampling section of the Casio SK8.
It requires [shell] to save sound banks. Other than that I *think* it’s all standard objects.
Please do what you’re supposed to do with a Casio: Hack the shit out of it!
hey this is cool :)
(it’s missing mat.keyboard btw)
Okay, I’m hoping to adapt this and work it into my project right now.
Could you help a brother out? I’m trying to suss how to keep the recording section as-is, but break the playback section out for individual control of the 8 sounds.
As far as I can tell, the playback section is easily hacked to work this way, but again as far as I can tell I’d need to completely deconstruct the poly~to avoid all the [value] objects?
I *always* miss something… don’t worry about mat.keyboard if you have a controller.
As for switching variables, my strategy would be to take every [v currPlayingSample] in the PLAY panel and rename it [v currEditingSample]
Then, before every note, you can set [v currPlayingSample] to whatever same you want to play next.
As a side note, no one seems to like the v object. I used to be like that until I learned some other languages. Now, to me working without v is like trying to code without variables.
thanks, I’ll give that a go.
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