Simple transparent texture problem

Rajan Craveri's icon
Max Patch
Copy patch and select New From Clipboard in Max.

I searched in the forum but i didn't find the solution to see correctly the internal face of a 3d model with transparent texture on the surface.
here the patch
thanks for help

Luke Woodbury's icon

Is it the cull_face attribute you are after?

Rajan Craveri's icon

Cull_face show me or internal or external face, i would like see both, based on the transparent texture.
I attach a screenshot of the problem.
thanks

3596.transparenttextureproblem.tiff
tiff
Luke Woodbury's icon
Max Patch
Copy patch and select New From Clipboard in Max.

Not quite sure I understand why it is only transparent at some angles? But there is a bit of a bodge way around it if you have two shapes, one culled on the front and one on the back like this:

generalh's icon

Hello,
or blend_mode 6 6???

Rajan Craveri's icon

@Luke woodbury thank you that could be a good workaround
@generalh blend_mode 6 6 give me the result in attached image

3599.blendmode66.jpg
jpg
Guillaume Bertrand's icon

Hi

depth_enable 0 ?

Rajan Craveri's icon

Thanks for your reply, unfortunately depth_enable 0 doesn't change the result, the same of my first post.

Rajan Craveri's icon

I think this has a simple solution, can anyone put me on the right way?

Rob Ramirez's icon

i think luke already gave you the solution: two instances of the object, one with @cull_face 1, the other with @cull_face 2

Rajan Craveri's icon

Ok, if there isn't a better solution thanks to all for your help.