Simple transparent texture problem
I searched in the forum but i didn't find the solution to see correctly the internal face of a 3d model with transparent texture on the surface.
here the patch
thanks for help
Is it the cull_face attribute you are after?
Not quite sure I understand why it is only transparent at some angles? But there is a bit of a bodge way around it if you have two shapes, one culled on the front and one on the back like this:
Hello,
or blend_mode 6 6???
Hi
depth_enable 0 ?
Thanks for your reply, unfortunately depth_enable 0 doesn't change the result, the same of my first post.
I think this has a simple solution, can anyone put me on the right way?
i think luke already gave you the solution: two instances of the object, one with @cull_face 1, the other with @cull_face 2
Ok, if there isn't a better solution thanks to all for your help.