Simple transparent texture problem

Mar 26, 2012 at 1:21pm

Simple transparent texture problem

I searched in the forum but i didn’t find the solution to see correctly the internal face of a 3d model with transparent texture on the surface.
here the patch
thanks for help

– Pasted Max Patch, click to expand. –
#62604
Mar 26, 2012 at 1:24pm

Is it the cull_face attribute you are after?

#226082
Mar 26, 2012 at 1:44pm

Cull_face show me or internal or external face, i would like see both, based on the transparent texture.
I attach a screenshot of the problem.
thanks

[attachment=189465,3596]

Attachments:
  1. transparenttextureproblem.tiff
#226083
Mar 26, 2012 at 2:19pm

Not quite sure I understand why it is only transparent at some angles? But there is a bit of a bodge way around it if you have two shapes, one culled on the front and one on the back like this:

– Pasted Max Patch, click to expand. –
#226084
Mar 26, 2012 at 2:45pm

Hello,
or blend_mode 6 6???

#226085
Mar 26, 2012 at 3:01pm

@Luke woodbury thank you that could be a good workaround
@generalh blend_mode 6 6 give me the result in attached image

Attachments:
  1. blendmode66.jpg
#226086
Apr 2, 2012 at 1:07pm

Hi

depth_enable 0 ?

#226087
Apr 2, 2012 at 1:25pm

Thanks for your reply, unfortunately depth_enable 0 doesn’t change the result, the same of my first post.

#226088
Apr 8, 2012 at 11:31pm

I think this has a simple solution, can anyone put me on the right way?

#226089
Apr 9, 2012 at 3:13am

i think luke already gave you the solution: two instances of the object, one with @cull_face 1, the other with @cull_face 2

#226090
Apr 9, 2012 at 8:07am

Ok, if there isn’t a better solution thanks to all for your help.

#226091

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