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		<title>Cycling 74  &#187;  Topic: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)</title>
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		<pubDate>Wed, 19 Jun 2013 15:31:16 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-55778</guid>
					<title><![CDATA[simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-55778</link>
					<pubDate>Wed, 23 Mar 2011 23:00:23 +0000</pubDate>
					<dc:creator>shhhh</dc:creator>

					<description>
						<![CDATA[
						<p>I have an audio signal that i&#8217;m using to modulate other signals.  Sometimes it goes dead, stopping at a value of 0.0 &#8212; when this happens, it silences the other signals, which is not what i want.  How do i make it so that if the signal goes dead, it pulls back to a value of 1. instead of 0. ?</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200542</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200542</link>
					<pubDate>Wed, 23 Mar 2011 23:03:22 +0000</pubDate>
					<dc:creator>Tim Lloyd</dc:creator>

					<description>
						<![CDATA[
						<p>If it just fluctuates between 0 and 1, then you could just invert it [!-~ 1] &#8230; so when it goes &#8220;dead&#8221; it&#8217;s on 1 instead of 0.  Would that work?</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200543</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200543</link>
					<pubDate>Wed, 23 Mar 2011 23:04:51 +0000</pubDate>
					<dc:creator>shhhh</dc:creator>

					<description>
						<![CDATA[
						<p>i guess i could use a snapshot~ and a counter and a crossfader, and crossfade to a signal of 1 whenever it counts to a certain number of 0 values in a row.  But this seems like a really janky solution.  Surely there&#8217;s a more elegant way?</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200544</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200544</link>
					<pubDate>Wed, 23 Mar 2011 23:06:43 +0000</pubDate>
					<dc:creator>shhhh</dc:creator>

					<description>
						<![CDATA[
						<p>Tim &#8212; that&#8217;s a cool idea, but the signal actually fluctuates between -1. and +1.  I&#8217;d rather not have to do like a system-wide overhaul where i change all of the signal values.</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200545</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200545</link>
					<pubDate>Wed, 23 Mar 2011 23:09:56 +0000</pubDate>
					<dc:creator>shhhh</dc:creator>

					<description>
						<![CDATA[
						<p>I guess i could do a temporary downsample to take the signal to the 0-1 range, then invert it, then upsample it back to standard.  but then i would lose some audio resolution, right?</p>
<p>edit:  just realized this wouldn&#8217;t work at all; when upsampled the &#8220;dead&#8221; signal would sit at .5 instead of 0 or 1.</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200546</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200546</link>
					<pubDate>Thu, 24 Mar 2011 09:49:35 +0000</pubDate>
					<dc:creator>Roman Thilenius</dc:creator>

					<description>
						<![CDATA[
						<p>i think i know what you mean &#8230;  but this is not possible with a<br />
&#8220;dead&#8221; signal, you have to make sure that you know at which sample<br />
(or vector) the modulation signal goes back to &#8220;no modulation&#8221; (i.e. 1).</p>
<p>then you have to replace this signal with the desired steady signal for<br />
&#8220;no mnodulation&#8221;.</p>
<p>i use two poly~n for this &#8230; one holding a [sig~ 1] and the other one<br />
lets pass the signal which is comsing from the user control or LFO<br />
or whatever. and when one is turned on &#8211; the other one is turned off.</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200547</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200547</link>
					<pubDate>Thu, 24 Mar 2011 15:27:40 +0000</pubDate>
					<dc:creator>stefantiedje</dc:creator>

					<description>
						<![CDATA[
						<p>What kind of modulation? If its amplitude modulation, just add a fixed value, and eventually scale it back.<br />
In amplitude modulation you should avoid zero crossings anyway, as that would create a reversed phase&#8230;</p>
<p>Stefan</p>
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					<guid>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200548</guid>
					<title><![CDATA[Re: simulated pull-up resistor (make a signal slowly gravitate toward toward 1.0)]]></title>
					<link>http://cycling74.com/forums/topic/simulated-pull-up-resistor-make-a-signal-slowly-gravitate-toward-toward-1-0/#post-200548</link>
					<pubDate>Thu, 24 Mar 2011 17:33:18 +0000</pubDate>
					<dc:creator>andrea agostini</dc:creator>

					<description>
						<![CDATA[
						<p>This is how I would do it&#8230;<br />
According to what you use it for, you might want to smooth the jump back to the incoming value when it goes back to != 0<br />
hth<br />
aa</p>
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