single particle emitter with multiple textures

Jan 9, 2010 at 9:17pm

single particle emitter with multiple textures

Hi!
I’m trying to create a particle system that uses multiple textures. After searching the forum and experimenting, I can send a char matrix to alter the texture, but its not quite what I envisioned: it changes the texture during the life of the particles.

Is it possible to have one particle emitter where each particle is born with a random texture and keeps it for its whole life ?

#47671

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