Forums > MaxMSP

slow bang in Max 4.6.3

October 29, 2008 | 9:46 am

Hello dears

Please, look at this small patch
here with a MBP c2d, MacOs 10.4.11, and Max 4.6.3
the left bang is very slow
compared with the lonely bang at right

Any ideas ?

Thank You
Best

Eryck


October 29, 2008 | 10:32 am

Bonjour Erick,

with my current project, I sometimes feel that bangs are too fast for
my needs, so I’d really like to see your patch, but I cannot find it!.

p

On 29 oct. 08, at 10:46, Eryck Abecassis wrote:

>
> Hello dears
>
> Please, look at this small patch
> here with a MBP c2d, MacOs 10.4.11, and Max 4.6.3
> the left bang is very slow
> compared with the lonely bang at right

_____________________________
Patrick Delges

Centre de Recherches et de Formation Musicales de Wallonie asbl

http://www.crfmw.be/max


October 29, 2008 | 10:37 am

Hello Patrick

Yes, very sorry I forgot it

here :

max v2;
#N vpatcher 233 193 548 488;
#P button 89 59 39 0;
#P button 37 59 39 0;
#P window setfont "Sans Serif" 10.;
#N vpatcher 397 247 738 633;
#P window setfont "Sans Serif" 12.;
#P message 87 75 107 196620 ; initE2 1 ; initE6 1 ; initE7 1 ; initE12 1 ; initE13 1 ; initE18 1 ; initE19 1 ; initE21 1 ; initE23 1 ; initE25 1 ; initE27 1 ; initE30 1 ; initmatrix 1 ; initMaster 128 ;;
#P inlet 87 46 15 0;
#P connect 0 0 1 0;
#P pop;
#P newobj 37 112 36 196618 p INIT;
#B color 6;
#P fasten 1 0 0 0 42 98 42 98;
#P pop;

E


October 29, 2008 | 10:51 am

I have had a go of your bang, but nothing wrong when i run it. Both in 4.6.3 and 5


October 29, 2008 | 11:00 am

On 29 oct. 08, at 11:37, Eryck Abecassis wrote:

> Hello Patrick

I don’t understand what you mean. Clicking on the leftmost bang sends
all messages directly (I mean, I see error messages in Max’ window).
And clicking on the rightmost bang does, of course, nothing.

Maybe your init messages take time to be performed (maybe you rpeload
soundfiles, or whatever).

_____________________________
Patrick Delges

Centre de Recherches et de Formation Musicales de Wallonie asbl

http://www.crfmw.be/max


October 29, 2008 | 11:08 am

Well, no, no soudfiles or particuliar heavy files
(just preset loading or numbox intializing)
the bang works (I mean the messages are sent) but
the lightning of the object seems slow
and don’t respond like the lonely bang

E


October 29, 2008 | 11:10 am

It just could be a conjonction of my computer/system/Max version

it’s no so terrible anyhow

thank you

Eryck


October 29, 2008 | 11:56 am

>Hello dears
>
>Please, look at this small patch
>here with a MBP c2d, MacOs 10.4.11, and Max 4.6.3
>the left bang is very slow
>compared with the lonely bang at right
>

not here……

kasper

Kasper T. Toeplitz
noise, composition, bass, computer

http://www.sleazeArt.com

http://www.myspace.com/sleazeart


October 29, 2008 | 12:57 pm

>On 29 oct. 08, at 11:37, Eryck Abecassis wrote:
>
>>Hello Patrick
>
>
>I don’t understand what you mean. Clicking on the leftmost bang
>sends all messages directly (I mean, I see error messages in Max’
>window). And clicking on the rightmost bang does, of course, nothing.
>
>Maybe your init messages take time to be performed (maybe you
>rpeload soundfiles, or whatever).
>

i have actually seen this very problem on Eryck’s computer:

when clicking the BANG button, the button takes time to "blink" it
color change (gray->yellow), and also takes time to send its "bang"
message.

never happend to me – Eryck this also happens when you use only the
small patch you send? (which just returs errors)

it does work fine here

kasper


Kasper T. Toeplitz
noise, composition, bass, computer

http://www.sleazeArt.com

http://www.myspace.com/sleazeart


October 29, 2008 | 1:01 pm

> Eryck this also happens when you use only the
small patch you send? (which just returs errors)

yes absolutely


E


October 29, 2008 | 1:29 pm

It runs smooth over here, seems to me any delay on your bang would be caused by your own init routines. Using many gui elements may slow it down somewhat, but you’re talking 100s of numboxes here. Maybe you should include one to give us an idea?

Don’t really see how it can be slow when you don’t have the initE# objects, it just generates a couple of errors.


October 29, 2008 | 1:57 pm

>never happend to me – Eryck this also happens when you use only the
small patch you send? (which just returs errors)

oh no sorry, in this case there is no problem
(my big patch was open when I tried the little patch)

>seems to me any delay on your bang would be caused by your own init routines. Using many gui elements may slow it down somewhat

so if I well understand, the blinking of bang appears only
when his action is accomplished ? that is strange, but why not

so if it is true, I could understand the slowlness


October 29, 2008 | 3:39 pm

The two bangs seem to respond just the same for me, as well.


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