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smooth jit.gl rotation like jit.gl.handle auto_rotate mode

June 22, 2011 | 11:22 pm

hi

i want rotate my opengl world as smooth and cpu friendly like jit.gl.handle in "auto_rotate" mode
off course i already tried "rotate" and "rotatexyz" but i dont get the same results
specially when i go close to the cpu limits "auto_rotate" is still smooth
and "rotatexyz" is not
just only because of the scheduler dependent counters and metronome that drive the "rotatexyz" rotation ?
there are no graphical elements like number boxes in between

thanks for any optimization hints


June 28, 2011 | 11:25 am

ok. first i shouldn’t have used a qmetro ;-)


June 28, 2011 | 11:25 am

ok. first i shouldn’t have used a qmetro ;-)


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