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		<title>Cycling 74  &#187;  Topic: Smoothing/ thinning MIDI inputs</title>
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		<pubDate>Wed, 19 Jun 2013 13:42:54 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-38898</guid>
					<title><![CDATA[Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-38898</link>
					<pubDate>Tue, 15 Jul 2008 15:42:30 +0000</pubDate>
					<dc:creator>joel@squarewave.ca</dc:creator>

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						<p>Hi all,</p>
<p>As per usual, I&#8217;m sure this is a very basic question, I&#8217;m just wondering if someone can recommend the easiest way to accomplish something.</p>
<p>I am working on a patch that uses controller input from a Wiimote.  However, the Wiimote is very sensitive, and I want to find an easy way to reduce the incoming information.  To be more specific, even if I&#8217;m holding the Wiimote as still as possible, it still sends streams of controller data, even when the value hasn&#8217;t changed.</p>
<p>Is there an easy way to fix this?  My thought would be that I only want values to be passed when they CHANGE.  I don&#8217;t need &#8220;94, 94, 94, 94, 93, 93, 93, 93, 92, 92, 92&#8230;&#8221;, I just want &#8220;94, 93, 92&#8243;.  I guess what I&#8217;m looking for is an easy way to &#8220;thin&#8221; the data.</p>
<p>I&#8217;ve been playing with the &#8216;if&#8217; object, also &#8216;zl change&#8217;, but nothing seems to work as I want it to.  If there were an object similar to &#8216;!=&#8217; that didn&#8217;t output a 1 or 0 but instead let the value pass, I suppose that would work.</p>
<p>Any ideas?  I know this is simple, but I don&#8217;t know how to do it!</p>
<p>Cheers,<br />
Joel</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136176</guid>
					<title><![CDATA[Re: Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136176</link>
					<pubDate>Tue, 15 Jul 2008 15:47:56 +0000</pubDate>
					<dc:creator>Steven Miller</dc:creator>

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						<p>Doesn&#8217;t the [change] object do exactly this through its left outlet?</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136177</guid>
					<title><![CDATA[Re: Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136177</link>
					<pubDate>Tue, 15 Jul 2008 15:51:19 +0000</pubDate>
					<dc:creator>joel@squarewave.ca</dc:creator>

					<description>
						<![CDATA[
						<p>You are totally right!</p>
<p>Thanks for this &#8211; I just didn&#8217;t know where to begin the search.</p>
<p>
-joel</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136178</guid>
					<title><![CDATA[Re: Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136178</link>
					<pubDate>Tue, 15 Jul 2008 16:01:50 +0000</pubDate>
					<dc:creator>Gregory Taylor</dc:creator>

					<description>
						<![CDATA[
						<p>You could always type &#8220;smoothing&#8221; into the Max<br />
help window, too &#8211; to considerable effect. One<br />
of your advantages as a native speaker of English<br />
is that you have more synonyms at your command than<br />
many of our customers. Things like integrated <br />
docs and search algorithms should be of great <br />
help to the curious and linguistically flexible.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136179</guid>
					<title><![CDATA[Re: Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136179</link>
					<pubDate>Tue, 15 Jul 2008 16:04:51 +0000</pubDate>
					<dc:creator>joel@squarewave.ca</dc:creator>

					<description>
						<![CDATA[
						<p>Wait!  I spoke too soon&#8230;</p>
<p>This *almost* works, but it&#8217;s still being a bit finicky.</p>
<p>Is there an object similar to &#8216;quickthresh&#8217; that would ignore messages that happen too close to each other.  Something that would prevent retriggering?</p>
<p>Pardon my nOObness&#8230;</p>
<p>Cheers,<br />
Joel</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136180</guid>
					<title><![CDATA[Re: Smoothing/ thinning MIDI inputs]]></title>
					<link>http://cycling74.com/forums/topic/smoothing-thinning-midi-inputs/#post-136180</link>
					<pubDate>Tue, 15 Jul 2008 16:26:28 +0000</pubDate>
					<dc:creator>Emmanuel Jourdan</dc:creator>

					<description>
						<![CDATA[
						<p>On 15 juil. 08, at 18:04, joelsquare wrote:</p>
<p>> Wait!  I spoke too soon&#8230;<br />
><br />
> This *almost* works, but it&#8217;s still being a bit finicky.<br />
><br />
> Is there an object similar to &#8216;quickthresh&#8217; that would ignore  <br />
> messages that happen too close to each other.  Something that would  <br />
> prevent retriggering?</p>
<p>
speedlim?</p>
<p>ej</p>
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