Sound doesn't stop when movie stops
Hi - I have a patch which can play both background and foreground videos, which are alpha blended with chroma key and sent to a video plane. I can stop the videos by stopping a metro, which is connected to a jit.gl.render function. For some reason though, when the video stops, the sound keeps going. Anybody know why? I've attached the patch for reference. Thanks for any help - this is the last thing I have to figure out to get this thing working!
sfx2.maxpat
Max Patch
you have to send an explicit stop message to the movie. Bangs just push out the current frame of the movie to a jitter matrix, but the movie is playing by default (@autostart 1) as soon as it is loaded.
Thanks - gotcha.