dear max list members,
i know i can easily speed up a sound file’s playback by altering the
playback speed in sfplay objects etc. and other software does things
like time stretch/compress with pitch correction. my question: is
there something out there for maxmsp that would enable us to make a
soundfile play progressively faster but doesn’t raise the pitch?
again, the first part can be done with a ramp to the speed input on a
groove object, but what about pitch correction?
alternatively, is there other software out there that can do a dynamic
real time speed increase/decrease with pitch kept stable?
thanks in advance, and best regards
Have a look in the Examples/Sampling/granular folder.
Always worth checking the archives first – this one
has come up a few times over the years,
For external software you might wanna try SoundHack (free). You can
draw Graphs for speed or pitch change and then save output to a new
soundfile if you want to.
Or if you really need the real time thing try ableton live – though not
The residency~ external from FFTease can easily do this.
or use standard msp-objects like gizmo~ and feed it with a speed-
doesn’t sound too bad.
Here is an example of how to do this with standard MSP objects:
Uses about ~2% CPU on my Powerbook. The idea was to keep it efficient
so I could use 20-30 in parallel.
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