Forums > MaxMSP

Splitting buffers

April 25, 2009 | 9:55 am

Hi there, I am presently trying to build a patch that takes in audio input and then splits it equally into 16 buffers so I can then sequence it with a matrixctrl object. Can anyone tell me of a why to split the input into the different buffers. I tried using one buffer and split the start times in 16 groove objects but its does not suit my needs as I only want each sample to play for about 1 second. If you can help I’d be very grateful

Thanks Smile


April 25, 2009 | 11:35 am

I’m doing almost exactly the same thing at the moment.

At present I have a ‘master’ buffer that all the audio is recorded in to, this is then copied (via mxj.buf.op) to ‘edit’ buffers, which are then sent a ‘crop’ message to generate the edits


April 25, 2009 | 11:55 am

I never knew of that object. Thanks a million Mike, that has saved me a lot of searching.


May 13, 2009 | 6:36 pm

Hey. This sounds interesting. But I’m not familiar with mxj.buf.op, is that an external object? Could you post an example?
Thanks for the tips


May 13, 2009 | 7:52 pm

[mxj buf.Op]

captial O should do the trick


May 13, 2009 | 8:20 pm

Thanks. This is interesting


May 15, 2009 | 1:50 am
Rdp wrote on Wed, 13 May 2009 15:20
Thanks. This is interesting

Try the viewsource message, there are a lot of commands in mxj buf.Op, like copyFrom, normalize, gain, etc.


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