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		<title>Cycling 74  &#187;  Topic: square and rectangular sprites at center of lcd</title>
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		<pubDate>Wed, 19 Jun 2013 16:22:04 +0000</pubDate>
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					<title><![CDATA[square and rectangular sprites at center of lcd]]></title>
					<link>http://cycling74.com/forums/topic/square-and-rectangular-sprites-at-center-of-lcd/#post-57361</link>
					<pubDate>Fri, 25 May 2012 18:49:12 +0000</pubDate>
					<dc:creator>jamesson</dc:creator>

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						<![CDATA[
						<p>I&#8217;d like to draw the following</p>
<p>1) a square sprite of height x at the center of the lcd<br />
2) a rectangular sprite of width x and height (1/2 lcd height &#8211; x)at top and bottom edges of the square<br />
3) a rectangular sprite of height x and width (1/2 lcd width &#8211; x)at left and right edges of the square</p>
<p>4) A rectangular sprite of height equal to the lcd and width x at the left and right edges of the lcd</p>
<p>5) a rectanglular sprite of width equal to the lcd and height equal to x at the top and bottom of the lcd</p>
<p>x is equal in all cases and should come from a num or other ui.</p>
<p>Note that only one side needs to appear concurrently &#8211; ie if the half-rectangle is drawn on the right of the square, then only the vertical rectangle will be drawn on the right. However, everything needs to be a separate sprite to enable conditionals.</p>
<p>I have a few solutions but am looking to see if there was a more efficient one that I missed.</p>
<p>Many thanks in advance</p>
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