stippled lines

Feb 28, 2009 at 10:34am

stippled lines

does this work in jitter?

“Stippled Lines
To make stippled (dotted or dashed) lines, you use the command glLineStipple() to define the stipple pattern, and then you enable line stippling with glEnable():

glLineStipple(1, 0x3F07);
glEnable(GL_LINE_STIPPLE);

void glLineStipple(GLint factor, GLushort pattern); “

taken from:
http://fly.srk.fer.hr/~unreal/theredbook/chapter02.html

#42577
Feb 28, 2009 at 7:25pm

again, look at gl.sketch. it’s all in the help file

#152437
Feb 28, 2009 at 8:18pm

I can’t seem to find it in the help file but I found it in the reference…. this sketch has so many damn commands I just get lost in them…. I never realized till just now how powerful sketch is.. I had always thought it was meant to be used like LCD in a way, but now I see its much more capable then I had thought.

Thanks for opening my eyes to a really big chunk of jitter that I was always overlooking Very Happy

#152438

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