storing audio files

Sep 27, 2011 at 9:16pm

storing audio files


is it possible to load audio files so they open with the max patch as opposed to having to load them off my hard drive each time i open the patch?


Sep 27, 2011 at 9:47pm

I am assuming you mean to have the file automatically load into sfplay~ rather than manually find it? it is always loaded form the HD!!

This assumes that the file is in the max searchpath…

– Pasted Max Patch, click to expand. –
Sep 28, 2011 at 11:28am

And what if it’s not in the Max searchpath? Can I define a path, for example in the project folder so that I can move the whole folder and still the patch has the correct reference path to the file?

Sep 28, 2011 at 3:32pm

thanks for example patch MIB, but sorry, I dont get how this works…how do i specify the max search path? sorry if I havent understood your example properly.

Sep 28, 2011 at 4:42pm

if it’s in the same folder as your patch, it should be fine as well. but there is also an object called “filepath” which lets you add a folder to the searchpath. have a look at that.
otherwise, you specify the searchpath with “File Preferences”, which is under the “Option” menu…


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