strange tail on boids object

Oct 27, 2012 at 11:36am

strange tail on boids object

Hi!

I got the following patch but Im getting a strange tails on the boids. The same thing if im using jit.gl.handle to move my boids on the screen with the mouse. I illustrate the problem on the attached images.

how can I solve this?

heres my patch:

– Pasted Max Patch, click to expand. –

[attachment=207006,4593] [attachment=207006,4594]

Attachments:
  1. boidhandle.jpg
#64955
Oct 27, 2012 at 12:08pm

A couple of missing objects in that patch here: xray.jit.boidsrender: No such object. jit.boids2d: No such object. In any case the ‘problem’ appears to lie in that the erase colour value in [jit.gl.render boids ] is leaving some of the preceding frame(s) in place – try @erase_color 0 0 0 1 instead to fully erase the previous frames.

#234226
Oct 27, 2012 at 12:16pm

okej. thanks. easy solution. strange I didnt notice :)

you need to download the boids from here for example:

http://www.maxobjects.com/?v=libraries&id_library=112&PHPSESSID=df40c6136f1139290a34e1f7db085736

thanks!

#234227

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