Sync Rotation of gl.gridshape to gl.mesh?

Jan 8, 2013 at 5:46pm

Sync Rotation of gl.gridshape to gl.mesh?

Hey, how can I sync the rotation of the gl.gridshape to update the gl.mesh in a 2D Environment?

I have the gridshape with @matrixoutput 1 connected to the gl.mesh object and it syncs it position perfectly, but I can’t figure out how to make the gl.mesh follow the rotation of the gridshape.

Would be glad if someone can help me out here.

Jan 9, 2013 at 5:01am

please post a simple patch showing your attempt.

you may want to simply send rotation messages to both objects, or you may want matrixoutput mode 2.

Jan 9, 2013 at 5:21am

thanks Rob, matrixoupt mode 2 did the trick.

Attached the patch if anyone else needs a solution for the problem.

– Pasted Max Patch, click to expand. –

You must be logged in to reply to this topic.