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Sync Rotation of gl.gridshape to gl.mesh?


Sym
January 8, 2013 | 5:46 pm

Hey, how can I sync the rotation of the gl.gridshape to update the gl.mesh in a 2D Environment?

I have the gridshape with @matrixoutput 1 connected to the gl.mesh object and it syncs it position perfectly, but I can’t figure out how to make the gl.mesh follow the rotation of the gridshape.

Would be glad if someone can help me out here.
Thanks,
Imbie


January 9, 2013 | 5:01 am

please post a simple patch showing your attempt.

you may want to simply send rotation messages to both objects, or you may want matrixoutput mode 2.



Sym
January 9, 2013 | 5:21 am

thanks Rob, matrixoupt mode 2 did the trick.

Attached the patch if anyone else needs a solution for the problem.

– Pasted Max Patch, click to expand. –

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