I’m building a sample player which is going to be part of a generative soundscape mixer. Now, if you do not define a size for buffer~ then load a file into it (using the read message) it automatically sets the buffer to the size of the file. This is great, but if you then load another sound of a different length the buffer size does not change.
Is there a simple way of having buffer~ adapt it’s size to whatever sound you load into it?
I’ve checked out the system used in X-player, but it seems very complicated and I don’t quite understand it.
Any thoughts appreciated.
The obvious answer is to use the (replace) message to [buffer~] instead of (read) – if this is not what you need, this forum is filled with threads on related topics, so have a search……
and this just popped up recently too:
Thats just the ticket. Guess I should have read the reference before posting this…
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