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texcoord and message box

November 2, 2009 | 2:11 pm

Hello,

It took me several minutes before understand that the fourth pak object does not respond to the $4 & $5 variable.

So how can I specify the texcoord dynamically?

However I found the last DDG’s tutorial really interesting, but it deals with only 3 variables. Working with a large set of variable seems to be a challenge since a message box accepts only 9 $1.

Any help would be really appreciated.

– Pasted Max Patch, click to expand. –

November 5, 2009 | 3:58 pm

Hello,

I tryed another solution, which is to set the command list in a text (ddg tutorial) but without success: the last texture coordinates still sleeps deeply …

Where is the issue? Is it my GL syntaxe or any limitation in the software?

thanks.

– Pasted Max Patch, click to expand. –

November 6, 2009 | 6:38 am

Solved, the texcoord has to be parse BEFORE the vertex spec.
(But where was this info?)

However I don’t understand why the first vertex is top-right and clockwise.


November 9, 2009 | 6:27 pm

should all be in the redbook:
http://glprogramming.com/red/chapter02.html


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