text2d and resizing destination

Jul 8, 2010 at 9:39am

text2d and resizing destination


Another text2d related question. In the following example, as soon as I resize the output window, the text no longer renders properly. Any ideas how to fix this?

– Pasted Max Patch, click to expand. –



as a side note, if I add another text2d object, this one then shows the odd behaviour and then original one works properly…

Jul 8, 2010 at 10:28am

what do you mean text no longer renders properly? it looks ok to me.

Jul 8, 2010 at 4:21pm

Oh ok sorry. I've attached a picture of what it looks like on my system. I'm on 10.6.4 with the 13″ MBP with the GeForce 9400 GPU. I guess this must be a system specific bug and not just to my patch?


  1. screenshot.png
Jul 11, 2010 at 4:09pm

Weirdly I have just discovered that if I make the output window fullscreen and then leave fullscreen, I can then resize it all I want and the text always looks how it should :S


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