texture and matrix dim limit

May 17, 2007 at 2:07pm

texture and matrix dim limit

#31963
May 17, 2007 at 3:30pm

Does anybody knows if it is possible to have 3 input devices (DFG/
1394-1) and three cyclobs objects running at the same time on a mac
or a pc?
thnx a lot
Lucas

#104407
May 18, 2007 at 3:03pm

#104408
May 18, 2007 at 3:17pm

#104409
May 18, 2007 at 3:45pm

#104410
May 18, 2007 at 4:10pm

#104411
May 18, 2007 at 4:11pm

#104412
May 18, 2007 at 4:46pm

#104413
May 18, 2007 at 4:56pm

On 18 mai 07, at 18:46, yair reshef wrote:

> can i have some math to know how much i need?

char is one bytes, float32 and long takes for bytes, and float64 is 8
bytes. Some examples:

jit.matrix 4 char 720 480: that makes 1382400 bytes (1,38 MB):
4*1*720*480
jit.matrix 4 float32 720 480: that makes 5529600 bytes (5,52 MB):
4*4*720*480

so
jit.matrix 4 char 8000 8000: 4*1*8000*8000 = 256000000 bytes (256 MB).

ej

#104414
May 21, 2007 at 11:09am

Does anybody have experience with using multiple input devices in
conjunction with multiple cyclops objects on a mac or pc?
Lucas

#104415
May 22, 2007 at 10:21am

Theoretically, yes, although this has never been tested.

jb

Am 17.05.2007 um 17:30 schrieb subzero:

> Does anybody knows if it is possible to have 3 input devices (DFG/
> 1394-1) and three cyclobs objects running at the same time on a mac
> or a pc?
> thnx a lot
> Lucas

#104416
May 23, 2007 at 2:38pm

ok, we will test this and let you know the real world results…;)

On May 22, 2007, at 12:21 PM, Jeremy Bernstein wrote:

> Theoretically, yes, although this has never been tested.
>
> jb
>
> Am 17.05.2007 um 17:30 schrieb subzero:
>
>> Does anybody knows if it is possible to have 3 input devices (DFG/
>> 1394-1) and three cyclobs objects running at the same time on a
>> mac or a pc?
>> thnx a lot
>> Lucas
>

#104417
Sep 13, 2007 at 1:09pm

#104418
Sep 13, 2007 at 3:03pm

#104419
Sep 19, 2007 at 7:43pm

#104420

You must be logged in to reply to this topic.