texture error (jit.gl.material quetion)
nice texture!
the following patch works for me with the apple.obj model file, and your texture file.
Max Patch
Copy patch and select New From Clipboard in Max.
if you want to use materials with this non-automatic, matrixoutput drawing technique, you have to enable @material_mode 3 on your jit.gl.model, and set @auto_material 0 on your jit.gl.mesh.
Hi Rob, thanks! this is an real antique, I am making an interface for a museum ;)
but sorry, the texture i gave you is wrong, this is the right one and it still has bar code at the back....
also i m making obj and texture from another computer, do you know how to correct these error messages?
jit.gl.model: can't find texture D:3DMAX
jit.gl.model: could not create texture
thank you again
L