There seems to be a problem…

Mar 26, 2013 at 6:32am

There seems to be a problem…

So, I decided to learn Max a little bit again. There’s a problem, though…

When I try to multiply the signal by the envelope, nothing happens. I don’t get any output at all. I have the sustain set to the highest level possible, and the envelope is set to be the multiplier, while the signal is the object being multiplied. I don’t think I’m doing anything wrong, but I still can’t seem to get any signal through when using the *~ object. The only way I’ve been able to get a signal through is without using any sort of envelope. i.e. The note sustains forever at a velocity of 127.

#67337
Mar 26, 2013 at 8:36am

can’t help this without your patch

#242273
Mar 26, 2013 at 3:32pm

I’m not sure how to upload the patch. My computer won’t allow it for some reason.

The patch is like this:

notein
| |
mtof / 127
| |
cycle~ |
| |
*~ 0.
|
plugout~

“notein” goes to “mtof” and “/ 127″. “/ 127″ goes to the right inlet of “*~ 0.”

I really hope you guys can get something from this. I really want to work with M4L again.

#242274
Mar 26, 2013 at 3:45pm

Hi Guitar Guy

In your max patch, switch to edit mode. Then Edit>Copy Compressed

This saves it to the clipboard in a compressed format

Paste into the thread.

Is your envelope (in question) just the signal multiplier?

Send it over – If i can’t some one will sort it!

#242275
Mar 26, 2013 at 3:47pm

My envelope is just the signal multiplier.

I hope this helps.

– Pasted Max Patch, click to expand. –
#242276
Mar 26, 2013 at 3:50pm

what is your reasoning behind dividing the velocity by 127 (please don’t feel this is a trick question i am wondering, it may help)

also can you outline your expectations of this patch (again this is not a trick question)

#242277
Mar 26, 2013 at 3:55pm

I was just following this video: http://www.youtube.com/watch?v=W2uUbKaZ_9E

That is where I figured to divide the velocity by 127.

According to the video I followed, it should give a simple sine wave with each note hit.

EDIT: It seems that is where I was messing up. I didn’t need to divide the velocity by 127. Thanks, guys!

#242278
Mar 26, 2013 at 4:00pm

ha (not meant horribly) one simple little thing you have over looked – a common mistake

you have not made the / 127 a floating point (he mentions in the video at about 1min ‘notice it’s all floating point’)

this means add a decimal point after the 127 —- / 127.

let me know if its resolved :-)

#242279
Mar 26, 2013 at 4:05pm

it work?

#242280

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