Forums > MaxMSP

Third Party Objects on Intel

September 27, 2006 | 3:17 pm

This situation looks pretty dark. I have so many projects that use third
party objects and none of them will run on my new Intel laptop. My work
around is to stay with 4.5 on a non Intel machine but I don’t want to do
that forever.

I hope that something can be done to make conversion easier. We are a
community of creative people who, for the most part, put making art at the
top of our list. That some of us create tools and share them with the
community is a bonus. I am learning the SDK and Xcode to update my objects
but it is a very small job compared to some of the packages people have
shared.

Is there perhaps a process that could decode older objects and translate
them into the new instruction set? If this is indeed a realistic idea, I
may be able to interest some of our CS people in having a look at the
problem.

Cheers
Gary Lee Nelson
Oberlin College
http://www.timara.oberlin.edu/GaryLeeNelson


September 27, 2006 | 4:29 pm

Hi Gary,

We appreciate your pain more than you can possibly imagine…..

If developers are having problems tangling with the new UB SDK they are more than welcome to come and ask for help on the dev forum or write to us at support.

Cheers

Andrew


September 27, 2006 | 7:53 pm

Hi Andrew,

Yes, dev forum is an option however, speaking just for myself, the SDK
instructions, although complex, were clear. At least, I got through them
and was able to update several of my objects in fairly short order. It was
actually simpler than trying to deal with CodeWarrior.

I certainly understand what you all must have gone through just to get Max
and the other programs working on the new platform. I hope you didn’t take
my message as a complaint or criticism. I am always impressed with
Cyclic’74′s responsiveness and the levels of help it provides.

I have always posted the source code with my contributed objects. Once when
the word "fat" meant something, someone at IRCAM actually updated my objects
for me. Allowed me to get back to work on music. More recently, Jeremy
Bernstein updated my random objects for OSX and Windows. I realize this is
a touchy suggestion but I wonder if people who are not trying to
commercialize their objects would consider posting the source. I notice
that Peter Elsea included source with his UB Lobjects. With the source, I
would simply update the objects I need and, of course, post them back to the
list. I am guessing that some other Max people might do the same.

Cheers
Gary Lee Nelson
Oberlin College
http://www.timara.oberlin.edu/GaryLeeNelson

On 9/27/06 12:29 PM, "Andrew Pask" wrote:

>
>
>
> Hi Gary,
>
> We appreciate your pain more than you can possibly imagine…..
>
> If developers are having problems tangling with the new UB SDK they are more
> than welcome to come and ask for help on the dev forum or write to us at
> support.
>
> Cheers
>
>
> Andrew
>


September 27, 2006 | 8:32 pm

> I realize this is
> a touchy suggestion but I wonder if people who are not trying to
> commercialize their objects would consider posting the source. I notice
> that Peter Elsea included source with his UB Lobjects. With the source, I
> would simply update the objects I need and, of course, post them back to the
> list. I am guessing that some other Max people might do the same.

I would like to second this. I think everyone benefits from seeing
the source code of 3rd party externals. Aside from Peter Castine, I
don’t know of anyone else who sells their externals. Why not share
the source code? I’ve been giving the source to my jitter externals
away to people for the past few months, and I think it has been a big
help to people in a crunch. This way if you want to use an external
on MacOS8, you can compile it yourself and don’t have to worry about
the developer releasing a MacOS8 compilation.

wes


September 27, 2006 | 8:48 pm

On Wed, 27 Sep 2006, Gary Lee Nelson wrote:

> I realize this is
> a touchy suggestion but I wonder if people who are not trying to
> commercialize their objects would consider posting the source. I notice
> that Peter Elsea included source with his UB Lobjects. With the source, I
> would simply update the objects I need and, of course, post them back to the
> list. I am guessing that some other Max people might do the same.

Source for most everything I’ve done is on-line. I got *very* lucky and
managed to get an academic job that doesn’t require me to earn $$$ from my
software work, so part of how I read the social contract is to make my
source available if it can help anyone else. I have greatly benefited
from being able to scan other people’s code…

brad

http://music.columbia.edu/~brad


September 27, 2006 | 8:59 pm

On 27-Sep-2006, at 22:32, Wesley Smith wrote:

> Aside from Peter Castine, I
> don’t know of anyone else who sells their externals.

Tim Place, David Rokeby, Rob Lovell, Auvi, GRM, Forum IRCAM. To name
a few.

C’mon Wes, these guys are gonna feel left out if you can’t remember ‘em.

————– http://www.bek.no/~pcastine/Litter/ ————-
Peter Castine +–> Litter Power & Litter Bundle for Jitter
Universal Binaries on the way
iCE: Sequencing, Recording &
Interface Building for |home | chez nous|
Max/MSP Extremely cool |bei uns | i nostri|
http://www.dspaudio.com/ http://www.castine.de


September 27, 2006 | 9:09 pm

>On 27-Sep-2006, at 22:32, Wesley Smith wrote:
>
>>Aside from Peter Castine, I
>>don’t know of anyone else who sells their externals.
>
>Tim Place, David Rokeby, Rob Lovell, Auvi, GRM, Forum IRCAM. To name a few.
>

hey GRM does not do any max externals !!!!!!!!!!!

(but plug-ins, vst’s as well, which work in max, yes)

kasper


September 28, 2006 | 12:21 pm


September 28, 2006 | 12:30 pm


October 2, 2006 | 9:03 am

Gary Lee Nelson wrote:
> This situation looks pretty dark. I have so many projects that use third
> party objects and none of them will run on my new Intel laptop. My work
> around is to stay with 4.5 on a non Intel machine but I don’t want to do
> that forever.

May attempt was to replace old externals with abhaXions. That way they
would stay as workable alternative forever… For those which are
concerned about CPU a Java version would still be resonably fast enough
and would be crossplatform/OS version savyy as well.

A very nice example is the Lmerge alternative Mattijs just posted…

Give me a list of the externals which you are missing, I might have some
of them already abhaXed…

Stefan


Stefan Tiedje————x——-
–_____———–|————–
–(_|_ —-|—–|—–()——-
– _|_)—-|—–()————–
———-()——–www.ccmix.com


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