Timeline Files not reopening

Jun 17, 2007 at 4:11am

Timeline Files not reopening

Hi,
I’m using Max/MSP 4.6, in Windows XP, running on a MacBookPro under BootCamp.

In general things are working well, but when I create Timeline files, as often as not they don’t reopen. I’m not getting an error message, they just don’t open. If I drag a file into the Max window, it just doesn’t show up.

I looked through the forum, but didn’t see a reference to this. Is this a known bug, or am I somehow saving them incorrectly?

Thanks for any help,

Robert

#32497
Jun 17, 2007 at 12:40pm

> I looked through the forum, but didn’t see a reference to this.

Maybe you can find a solution without using [timeline] at all…

#107009
Jun 17, 2007 at 5:01pm

Is the best idea to avoid Timeline?
I’m a new user, but do notice that a number of people have complained of bugs in Timeline (just not the problem I’m having). It will certainly save me time to know to stay away from it.

Thanks
Robert

#107010
Jun 17, 2007 at 8:14pm

>It will certainly save me time to know to stay away from it.

Oh – then stay away from it, in my opinion. If you want to trigger
events, I’d go with something that uses pattr and some mechanism
for timing and triggering events. There are several options – this one
from my colleague Andrew Benson is scalable and a study in
elegance:

max v2;
#N vpatcher 65 162 919 580;
#P window setfont “Sans Serif” 9.;
#P message 198 267 30 196617 read;
#P message 162 267 35 196617 write;
#P message 707 99 29 196617 stop;
#P message 672 99 33 196617 start;
#P number 745 73 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 745 95 52 196617 frame $1;
#P window setfont “Sans Serif” 10.;
#P window linecount 8;
#P comment 422 47 183 196618 This example uses jit.coerce to convert
float32 data into 4-plane char data (for saving QT movies) , without
losing any resolution of data. This technique is much more efficient
, as far as data-processing goes , especially for longer
recordings.;
#P window linecount 5;
#P comment 222 93 183 196618 Here’s an example of using a pattr-based
system of storing frames of data. The benefit of this technique is
the ability to edit frame-by-frame , and the xml-saving format;
#P window linecount 1;
#P comment 66 378 127 196618 andrewb@cycling74.com;
#P window setfont “Sans Serif” 24.;
#P comment 7 349 186 196632 GestureStorage;
#P window setfont “Sans Serif” 9.;
#P message 635 99 30 196617 read;
#P toggle 664 51 15 0;
#P newex 664 73 78 196617 qmetro 33.333;
#P newex 664 154 99 196617 jit.coerce 1 float32;
#P newex 664 132 87 196617 jit.qt.movie 20 1;
#P newex 664 176 52 196617 jit.spill 0;
#P message 512 291 29 196617 stop;
#P message 467 275 74 196617 write 30. raw;
#P newex 456 314 90 196617 jit.qt.record 20 1;
#P user multiSlider 664 196 147 111 0. 1. 20 2681 47 0 0 2 0 0 0;
#M frgb 0 0 0;
#M brgb 255 255 255;
#M rgb2 127 127 127;
#M rgb3 0 0 0;
#M rgb4 37 52 91;
#M rgb5 74 105 182;
#M rgb6 112 158 18;
#M rgb7 149 211 110;
#M rgb8 187 9 201;
#M rgb9 224 62 37;
#M rgb10 7 114 128;
#P objectname multi[1];
#P user jit.pwindow 465 253 198 19 0 1 0 0 1 0;
#P newex 456 230 86 196617 jit.coerce 4 char;
#P newex 456 202 156 196617 jit.matrix basket 1 float32 20 1;
#P newex 664 310 78 196617 jit.fill basket 0;
#P toggle 456 155 15 0;
#P newex 456 177 78 196617 qmetro 33.333;
#P window linecount 2;
#P comment 60 122 65 196617 click to reset counter —>;
#P flonum 354 165 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P objectname three[1];
#P user ubumenu 81 193 60 196617 0 1 1 0;
#X add off;
#X add store;
#X add playback;
#X prefix_set 0 0 0;
#P window linecount 1;
#P newex 81 222 71 196617 gate 2;
#P number 142 193 91 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P message 126 132 14 196617 0;
#P toggle 142 89 15 0;
#P newex 142 131 31 196617 t b 1;
#P newex 142 172 53 196617 accum;
#P newex 142 111 78 196617 qmetro 33.333;
#P message 81 264 49 196617 store $1;
#P user multiSlider 242 184 147 111 -1. 1. 20 2681 47 0 0 2 0 0 0;
#M frgb 0 0 0;
#M brgb 255 255 255;
#M rgb2 127 127 127;
#M rgb3 0 0 0;
#M rgb4 37 52 91;
#M rgb5 74 105 182;
#M rgb6 112 158 18;
#M rgb7 149 211 110;
#M rgb8 187 9 201;
#M rgb9 224 62 37;
#M rgb10 7 114 128;
#P objectname multi;
#P flonum 318 165 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P objectname three;
#P flonum 280 165 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P objectname two;
#P flonum 242 165 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P objectname one;
#P newex 236 305 65 196617 autopattr ko;
#X prestore multi 20 0 0.009174 0.06422 0.100917 0.229358 0.412844
0.633027 0.688073 0.669725 0.633027 0.614679 0.614679 0.541284
0.46789 0.376147 0.284404 0.211009 0.211009 0.302752 0.412844
-0.412844;
#X prestore multi[1] 20 0 0.036697 0.678899 0.559633 0.256881
0.275229 0.284404 0.449541 0.66055 0.697248 0.706422 0.697248
0.688073 0.66055 0.605505 0.477064 0.247706 0.091743 0.091743
0.091743 0.091743;
#X prestore one 1 0 59.;
#X prestore three 1 0 37.;
#X prestore three[1] 1 0 0.;
#X prestore two 1 0 -7.;
#P objectname ko[1];
#P newex 81 305 153 196617 pattrstorage ko @changemode 1;
#X client_rect 0 0 640 240;
#X storage_rect 0 0 640 240;
#P objectname ko;
#P comment 197 176 42 196617 frame #;
#P user panel 7 43 402 304;
#X brgb 201 237 176;
#X frgb 0 0 0;
#X border 0;
#X rounded 0;
#X shadow 0;
#X done;
#P user panel 418 43 413 305;
#X brgb 137 181 210;
#X frgb 0 0 0;
#X border 0;
#X rounded 0;
#X shadow 0;
#X done;
#P background;
#P connect 17 0 16 0;
#P connect 16 0 9 0;
#P fasten 45 0 3 0 203 292 86 292;
#P fasten 44 0 3 0 167 292 86 292;
#P fasten 16 1 3 0 147 292 86 292;
#P connect 9 0 3 0;
#P connect 13 0 10 0;
#P connect 10 0 12 0;
#P connect 12 0 11 0;
#P connect 14 0 11 0;
#P connect 11 0 15 0;
#P connect 15 0 16 1;
#P connect 12 1 11 1;
#P connect 21 0 20 0;
#P connect 20 0 23 0;
#P connect 23 0 24 0;
#P connect 24 0 27 0;
#P connect 29 0 27 0;
#P connect 28 0 27 0;
#P connect 24 0 25 0;
#P connect 34 0 33 0;
#P fasten 43 0 31 0 712 129 669 129;
#P fasten 42 0 31 0 677 129 669 129;
#P fasten 40 0 31 0 750 129 669 129;
#P fasten 35 0 31 0 640 129 669 129;
#P connect 33 0 31 0;
#P connect 31 0 32 0;
#P connect 32 0 30 0;
#P connect 30 0 26 0;
#P connect 26 0 22 0;
#P connect 41 0 40 0;
#P pop;


on the floor there’s a long wooden table/on the table there’s an open book/
on the page there’s a detailed drawing/and on the drawing is the name I took
Gregory Taylor http://www.rtqe.net

#107011
Jun 18, 2007 at 5:37am

Thanks.
I’ll try it out.

Best,
Robert

#107012
Jun 18, 2007 at 9:14pm

#107013

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