Forums > Jitter

translucid trouble?

December 9, 2006 | 1:01 pm

Hello list,
I’m having problems to keep a stable patch
May be i missed something?
i’m on MBP 17" ATI Radeon x1600 2Go RAM
MMJ 4.6.1/1.6.2
Here’s the patch
Help with explanation would be helpfull, thanks
Hubert


max v2;
#N vpatcher 788 44 1342 948;
#P window setfont "Sans Serif" 18.;
#P window linecount 3;
#P comment 127 792 305 196626 why isn’t it the same ? I didn’t
achieve to have translucid mode in fullscreen mode…;
#P window setfont "Sans Serif" 10.;
#P window linecount 1;
#P newex 224 63 51 196618 loadbang;
#P newex 224 87 79 196618 t b b b b b b;
#P newex 376 294 32 196618 t b b;
#P message 380 190 83 196618 0 , 360 30000;
#P user gswitch2 376 324 39 32 0 0;
#P toggle 376 239 24 0;
#P newex 376 268 34 196618 gate;
#P toggle 341 240 24 0;
#P newex 341 269 34 196618 gate;
#P newex 365 217 59 196618 line 0. 40;
#P message 365 161 83 196618 0 , 360 30000;
#P window setfont "Sans Serif" 9.;
#P flonum 379 424 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 341 424 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 305 444 108 196617 pak rotatexyz 0. 0. 0.;
#P flonum 305 424 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 305 471 84 196617 jit.gl.handle test;
#P message 211 182 79 196617 text Translucid;
#P window linecount 6;
#P newex 211 218 87 196617 jit.gl.text3d test @color 0. 0. 1. 1.
@align 1 @position 0. 0. -3 @lighting_enable 1 @depth 0.45;
#B color 5;
#P number 141 459 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P number 97 459 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P window linecount 1;
#P newex 53 484 98 196617 pak blend_mode 0 0;
#P message 129 389 30 196617 read;
#P toggle 227 719 41 0;
#P message 227 768 55 196617 border $1;
#P message 50 176 86 196617 read blading.mov;
#P window setfont "Sans Serif" 10.;
#P number 57 29 35 10 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#N vpatcher 831 275 1554 696;
#P toggle 394 287 15 0;
#P window setfont "Fixedwidth Serif" 10.;
#P message 394 307 43 1441802 fog $1;
#P flonum 659 281 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 624 281 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 588 281 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 552 281 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 516 281 35 10 0 0 0 22 0 0 0 102 102 204 222 222 222 0 0 0;
#P flonum 480 281 35 10 0 0 0 22 0 0 0 40 204 140 222 222 222 0 0 0;
#P flonum 444 281 35 10 0 0 0 22 0 0 0 255 92 174 222 222 222 0 0 0;
#P newex 444 305 250 1441802 pak fog_params 0.2 0.2 0.2 1. 1. 1. 10.;
#P flonum 498 349 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 462 349 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 426 349 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 390 349 35 10 0 0 0 22 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 390 371 188 1441802 pak light_position 0. 0. 0. 1.;
#P user swatch 234 32 103 30;
#P newex 234 67 103 1441802 vexpr $i1 / 255.;
#P newex 234 90 140 1441802 prepend light_ambient;
#P user swatch 356 192 103 30;
#P newex 356 227 103 1441802 vexpr $i1 / 255.;
#P newex 356 250 140 1441802 prepend light_specular;
#P user swatch 317 106 103 30;
#P newex 318 147 103 1441802 vexpr $i1 / 255.;
#P newex 318 170 133 1441802 prepend light_diffuse;
#N comlet rendermaillon;
#P outlet 50 311 55 0;
#P toggle 152 229 39 0;
#P window setfont "Sans Serif" 9.;
#P flonum 276 177 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 241 177 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 206 177 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 171 177 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 116 201 187 196617 pak erase_color 0. 0. 0. 1.;
#P flonum 244 134 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 209 134 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 174 134 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 139 134 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 96 155 183 196617 pak color 1. 1. 1. 1.;
#P message 152 275 76 196617 blend_enable 1;
#P flonum 142 93 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 104 93 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 68 113 107 196617 pak lookat 0. 0. 0.;
#P flonum 68 93 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 124 50 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 86 50 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 50 70 107 196617 pak camera 0. 0. 2.;
#P flonum 50 50 35 9 0 0 0 3 0 0 0 221 221 221 222 222 222 0 0 0;
#P connect 35 0 20 0;
#P connect 43 0 20 0;
#P connect 30 0 20 0;
#P connect 24 0 20 0;
#P connect 21 0 20 0;
#P connect 27 0 20 0;
#P connect 1 0 20 0;
#P connect 5 0 20 0;
#P connect 9 0 20 0;
#P connect 14 0 20 0;
#P connect 8 0 20 0;
#P fasten 0 0 1 1 55 68 87 68;
#P fasten 4 0 5 1 73 110 105 110;
#P fasten 2 0 1 2 91 67 119 67;
#P fasten 6 0 5 2 109 110 137 110;
#P connect 10 0 9 1;
#P fasten 3 0 1 3 129 67 151 67;
#P connect 19 0 8 0;
#P connect 15 0 14 1;
#P fasten 7 0 5 3 147 110 169 110;
#P connect 11 0 9 2;
#P connect 16 0 14 2;
#P connect 12 0 9 3;
#P connect 29 0 28 0;
#P connect 28 0 27 0;
#P connect 17 0 14 3;
#P connect 13 0 9 4;
#P connect 18 0 14 4;
#P connect 23 0 22 0;
#P connect 22 0 21 0;
#P connect 26 0 25 0;
#P connect 25 0 24 0;
#P connect 44 0 43 0;
#P fasten 31 0 30 1 395 367 439 367;
#P fasten 36 0 35 1 449 300 483 300;
#P fasten 32 0 30 2 431 367 483 367;
#P fasten 37 0 35 2 485 300 517 300;
#P fasten 33 0 30 3 467 367 527 367;
#P fasten 38 0 35 3 521 300 551 300;
#P fasten 34 0 30 4 503 367 571 367;
#P fasten 39 0 35 4 557 300 585 300;
#P fasten 40 0 35 5 593 300 619 300;
#P fasten 41 0 35 6 629 300 653 300;
#P fasten 42 0 35 7 664 300 687 300;
#P pop;
#P newobj 146 693 101 196618 p rendercommands;
#P window setfont "Sans Serif" 12.;
#P user jit.fpsgui 52 136 60 196620 0;
#P window setfont "Sans Serif" 9.;
#P window linecount 13;
#P newex 38 514 105 196617 jit.gl.gridshape test @shape torus
@rad_minor 0.45 @blend_enable 1 @dim 60 60 @matrixoutput 1
@depth_enable 1 @position 0. 0.25 -3. @scale 1.7 0.8 0.8
@auto_material 0 @smooth_shading 1 @blend_mode 6 6 @cull_face 1;
#P window linecount 1;
#P newex 10 80 82 196617 t b b b b b erase;
#P message 172 176 27 196617 stop;
#P message 138 176 31 196617 start;
#P toggle 10 29 15 0;
#P newex 10 50 57 196617 qmetro 40;
#P window linecount 4;
#P newex 38 205 100 196617 jit.qt.movie 768 576 @colormode uyvy
@highquality 1 @autostart 0;
#P toggle 168 749 15 0;
#P window linecount 1;
#P message 168 767 55 196617 floating $1;
#P toggle 95 749 15 0;
#P newex 56 748 35 196617 sel 27;
#P message 95 767 68 196617 fullscreen $1;
#P window linecount 5;
#P newex 11 791 87 196617 jit.window test @colormode uyvy
@depthbuffer 1 @size 768 572 @border 1;
#P window linecount 1;
#P newex 11 748 40 196617 key;
#P window linecount 3;
#P newex 24 690 120 196617 jit.gl.render test @erase_color 1. 0. 0.
1. @depth_enable 1;
#P newex 38 388 88 196617 jit.gl.slab test @name gpu @colormode uyvy;
#P window setfont "Sans Serif" 20.;
#P window linecount 1;
#P comment 224 32 113 196628 initialisation;
#P window setfont "Sans Serif" 18.;
#P window linecount 2;
#P comment 269 713 266 196626 Change border to 0 (2 clicks) get
translucid mode;
#P hidden connect 44 0 13 0;
#P hidden connect 13 0 12 0;
#P hidden connect 12 0 16 0;
#P hidden connect 22 0 5 0;
#P hidden fasten 9 0 5 0 173 786 16 786;
#P hidden fasten 6 0 5 0 100 786 16 786;
#P hidden connect 19 0 3 0;
#P hidden fasten 16 5 3 0 85 114 29 114;
#P hidden fasten 16 4 3 0 71 121 29 121;
#P hidden connect 17 0 3 0;
#P hidden fasten 16 2 11 0 43 127 43 127;
#P hidden fasten 14 0 11 0 143 202 43 202;
#P hidden fasten 15 0 11 0 177 202 43 202;
#P hidden fasten 21 0 11 0 55 198 43 198;
#P hidden connect 24 0 2 0;
#P hidden connect 11 0 2 0;
#P hidden connect 2 0 17 0;
#P hidden connect 25 0 17 0;
#P hidden connect 30 0 17 0;
#P hidden connect 44 5 21 0;
#P hidden connect 16 3 18 0;
#P hidden fasten 4 0 7 0 16 767 53 767 53 746 61 746;
#P hidden connect 20 0 12 1;
#P hidden fasten 7 0 8 0 61 766 92 766 92 746 100 746;
#P hidden connect 8 0 6 0;
#P hidden connect 26 0 25 1;
#P hidden connect 44 4 14 0;
#P hidden connect 27 0 25 2;
#P hidden connect 10 0 9 0;
#P hidden connect 44 3 29 0;
#P hidden connect 29 0 28 0;
#P hidden connect 45 0 44 0;
#P hidden connect 23 0 22 0;
#P hidden connect 32 0 30 0;
#P hidden fasten 31 0 32 1 310 441 342 441;
#P hidden connect 44 1 38 0;
#P hidden connect 38 0 37 0;
#P hidden connect 37 0 33 0;
#P hidden fasten 41 1 35 0 410 369 475 369 475 146 370 146;
#P hidden connect 44 2 35 0;
#P hidden connect 42 0 36 0;
#P hidden connect 35 0 36 0;
#P hidden connect 36 0 37 1;
#P hidden fasten 33 0 32 2 346 441 374 441;
#P hidden connect 44 1 40 0;
#P hidden connect 40 0 39 0;
#P hidden connect 39 0 43 0;
#P hidden connect 43 1 41 0;
#P hidden fasten 41 0 42 0 381 377 485 377 485 185 385 185;
#P hidden connect 36 1 39 1;
#P hidden fasten 34 0 32 3 384 441 406 441;
#P hidden connect 43 0 41 1;
#P pop;

General H Production
73, rue de la Ziegelau
67100 STRASBOURG
generalh@noos.fr
0033(0)607 132 991

Rolling Chair Jockey

http://www.imal.org/OpenLabProjects/fr/main_artist.html

Keiko NAKAMURA
Stages de Musiques de chambre
http://www.ecoledespercussionsdestrasbourg.com

Amar AOUDIA
Les Zurbains, Y’en amar le mort, Razbull, Borzagh,
http://www.korboprod.com

Vincent Byrd Lesage
Le maître des ténèbres, I have a dream
http://www.byrdlesage.com

Stephan Graff
http://www.smashingparty.com
http://www.stephangraff.com


December 10, 2006 | 10:54 pm

hi,

it’s probably something due to depthbuffering on windows.

one workaround could be to turn off and then on depthbuffering after going
fullscreen: [fullscreen $1, depthbuffer 0,depthbuffer 1] in ‘fullscreen’
message box.
other would be to bind some other key to depthbuffer on/off state to force
rebuild when needed.

hth,
nesa


December 11, 2006 | 2:21 am

Thank you Nesa,

Well key sel 32 to toggle depth_enable $1 message to gridshape does actually something but does not bring out the same translucide effect (light of the video (torus)is leacking the letter thickness).
In fullscreen mode the result of rebuilding the render scene brings the torus to front or back draw.
When in window mode, asking to rebuild the scene with depth _enable switch 0/1 makes the effect of back/front draw or translucid effect expected.

So is there something in the order of drawing scene wich is not the same in fullscreen mode than in window mode???
Tried the patch with a second monitor the same behaviour…
May be another idea Nesa?
I’m running over tutorials again and will browse again thru blend mode stuff in forum…
Thanks
Hubert

I’m still on system
MBP 17" OSX.4.8 2GoRAM HD100Go
ATI RADEON X1600
MMJ 4.6.2/1.6.2


December 11, 2006 | 2:25 am

> So is there something in the order of drawing scene wich is not the same in fullscreen mode than in window mode???

Not necessarily although the list og 3d objects will be rebuilt, so
explicit draw order might not be the same. You can use @layer
attribute to specify order.

wes


December 11, 2006 | 2:44 am


December 11, 2006 | 9:06 am

Hello,

You’ve had some things mixed up: depth_enable and depthbuffer are two
beasts.
depth_enable should be kept at 1 in this case, but depthbuffer should be
toggled and connected to jit.window, not the jit.gl objects.

More precise solution is what Westley suggested: @layer

Here’s your last patch changed a bit:

#P window setfont "Sans Serif" 10.;
#P window linecount 1;
#P newex 330 361 41 9109514 sel 32;
#P newex 330 338 40 9109514 key;
#P toggle 289 339 39 0;
#P window setfont "Sans Serif" 9.;
#P message 289 385 70 9109513 depthbuffer $1;
#P window setfont "Sans Serif" 18.;
#P window linecount 3;
#P comment 127 604 305 9109522 why isn’t it the same ? I didn’t achieve to
have translucid mode in fullscreen mode…;
#P window setfont "Sans Serif" 10.;
#P window linecount 1;
#P newex 224 -125 51 9109514 loadbang;
#P newex 224 -101 79 9109514 t b b b b b b;
#P newex 376 106 32 9109514 t b b;
#P message 380 2 83 9109514 0 , 360 30000;
#P user gswitch2 376 136 39 32 0 0;
#P toggle 376 51 24 0;
#P newex 376 80 34 9109514 gate;
#P toggle 341 52 24 0;
#P newex 341 81 34 9109514 gate;
#P newex 365 29 59 9109514 line 0. 40;
#P message 365 -27 83 9109514 0 , 360 30000;
#P window setfont "Sans Serif" 9.;
#P flonum 379 236 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 341 236 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 305 256 108 9109513 pak rotatexyz 0. 0. 0.;
#P flonum 305 236 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 305 283 84 9109513 jit.gl.handle test;
#P message 211 -6 79 9109513 text Translucid;
#P window linecount 7;
#P newex 211 30 92 9109513 jit.gl.text3d test @color 0. 0. 1. 1. @align 1
@position 0. 0. -3 @lighting_enable 1 @depth 0.55 @blend_mode 6 6;
#B color 5;
#P number 141 270 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P number 97 271 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P window linecount 1;
#P newex 53 296 98 9109513 pak blend_mode 0 0;
#P message 129 201 30 9109513 read;
#P toggle 227 531 41 0;
#P message 227 580 55 9109513 border $1;
#P message 50 -12 86 9109513 read blading.mov;
#P window setfont "Sans Serif" 10.;
#P number 57 -159 35 10 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#N vpatcher 831 275 1554 696;
#P toggle 394 287 15 0;
#P window setfont "Fixedwidth Serif" 10.;
#P message 394 307 43 9240586 fog $1;
#P flonum 659 281 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 624 281 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 588 281 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 552 281 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 516 281 35 10 0 0 0 141 0 0 0 102 102 204 222 222 222 0 0 0;
#P flonum 480 281 35 10 0 0 0 141 0 0 0 40 204 140 222 222 222 0 0 0;
#P flonum 444 281 35 10 0 0 0 141 0 0 0 255 92 174 222 222 222 0 0 0;
#P newex 444 305 250 9240586 pak fog_params 0.2 0.2 0.2 1. 1. 1. 10.;
#P flonum 498 349 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 462 349 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 426 349 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 390 349 35 10 0 0 0 141 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 390 371 188 9240586 pak light_position 0. 0. 0. 1.;
#P user swatch 234 32 103 30;
#P newex 234 67 103 9240586 vexpr $i1 / 255.;
#P newex 234 90 140 9240586 prepend light_ambient;
#P user swatch 356 192 103 30;
#P newex 356 227 103 9240586 vexpr $i1 / 255.;
#P newex 356 250 140 9240586 prepend light_specular;
#P user swatch 317 106 103 30;
#P newex 318 147 103 9240586 vexpr $i1 / 255.;
#P newex 318 170 133 9240586 prepend light_diffuse;
#N comlet rendermaillon;
#P outlet 50 311 55 0;
#P toggle 152 229 39 0;
#P window setfont "Sans Serif" 9.;
#P flonum 276 177 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 241 177 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 206 177 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 171 177 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 116 201 187 9109513 pak erase_color 0. 0. 0. 1.;
#P flonum 244 134 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 209 134 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 174 134 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 139 134 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 96 155 183 9109513 pak color 1. 1. 1. 1.;
#P message 152 275 76 9109513 blend_enable 1;
#P flonum 142 93 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 104 93 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 68 113 107 9109513 pak lookat 0. 0. 0.;
#P flonum 68 93 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 124 50 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P flonum 86 50 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P newex 50 70 107 9109513 pak camera 0. 0. 2.;
#P flonum 50 50 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;
#P connect 35 0 20 0;
#P connect 43 0 20 0;
#P connect 30 0 20 0;
#P connect 24 0 20 0;
#P connect 21 0 20 0;
#P connect 27 0 20 0;
#P connect 1 0 20 0;
#P connect 5 0 20 0;
#P connect 9 0 20 0;
#P connect 14 0 20 0;
#P connect 8 0 20 0;
#P fasten 0 0 1 1 55 68 87 68;
#P fasten 4 0 5 1 73 110 105 110;
#P fasten 2 0 1 2 91 67 119 67;
#P fasten 6 0 5 2 109 110 137 110;
#P connect 10 0 9 1;
#P fasten 3 0 1 3 129 67 151 67;
#P connect 19 0 8 0;
#P connect 15 0 14 1;
#P fasten 7 0 5 3 147 110 169 110;
#P connect 11 0 9 2;
#P connect 16 0 14 2;
#P connect 12 0 9 3;
#P connect 29 0 28 0;
#P connect 28 0 27 0;
#P connect 17 0 14 3;
#P connect 13 0 9 4;
#P connect 18 0 14 4;
#P connect 23 0 22 0;
#P connect 22 0 21 0;
#P connect 26 0 25 0;
#P connect 25 0 24 0;
#P connect 44 0 43 0;
#P fasten 31 0 30 1 395 367 439 367;
#P fasten 36 0 35 1 449 300 483 300;
#P fasten 32 0 30 2 431 367 483 367;
#P fasten 37 0 35 2 485 300 517 300;
#P fasten 33 0 30 3 467 367 527 367;
#P fasten 38 0 35 3 521 300 551 300;
#P fasten 34 0 30 4 503 367 571 367;
#P fasten 39 0 35 4 557 300 585 300;
#P fasten 40 0 35 5 593 300 619 300;
#P fasten 41 0 35 6 629 300 653 300;
#P fasten 42 0 35 7 664 300 687 300;
#P pop;
#P newobj 146 505 101 9109514 p rendercommands;
#P window setfont "Sans Serif" 12.;
#P user jit.fpsgui 52 -52 60 9109516 0;
#P window setfont "Sans Serif" 9.;
#P window linecount 12;
#P newex 38 326 114 9109513 jit.gl.gridshape test @shape torus @rad_minor
0.45 @blend_enable 1 @dim 60 60 @matrixoutput 0 @depth_enable 1 @position 0.
0.25 -3. @scale 1.7 0.8 0.8 @auto_material 1 @smooth_shading 1 @blend_mode 6
6 @cull_face 1;
#P window linecount 1;
#P newex 10 -108 82 9109513 t b b b b b erase;
#P message 172 -12 27 9109513 stop;
#P message 138 -12 31 9109513 start;
#P toggle 10 -159 15 0;
#P newex 10 -138 57 9109513 qmetro 40;
#P window linecount 5;
#P newex 38 17 88 9109513 jit.qt.movie 768 576 @colormode uyvy @highquality
1 @autostart 0 @vol 0.;
#P toggle 168 561 15 0;
#P window linecount 1;
#P message 168 579 55 9109513 floating $1;
#P toggle 95 561 15 0;
#P newex 56 560 35 9109513 sel 27;
#P message 95 579 68 9109513 fullscreen $1;
#P window linecount 5;
#P newex 11 603 87 9109513 jit.window test @colormode uyvy @depthbuffer 1
@size 768 572 @border 1;
#P window linecount 1;
#P newex 11 560 40 9109513 key;
#P window linecount 4;
#P newex 24 502 115 9109513 jit.gl.render test @erase_color 1. 0. 0. 1.
@depth_enable 1 @blend_mode 6 6;
#P window linecount 3;
#P newex 38 201 87 9109513 jit.gl.slab test @name gpu @colormode uyvy;
#P window setfont "Sans Serif" 20.;
#P window linecount 1;
#P comment 224 -156 113 9109524 initialisation;
#P window setfont "Sans Serif" 18.;
#P window linecount 2;
#P comment 269 525 266 9109522 Change border to 0 (2 clicks) get translucid
mode;
#P connect 47 0 5 0;
#P hidden connect 43 0 41 1;
#P hidden fasten 34 0 32 3 384 253 406 253;
#P hidden connect 36 1 39 1;
#P hidden fasten 41 0 42 0 381 189 485 189 485 -3 385 -3;
#P hidden connect 43 1 41 0;
#P hidden connect 39 0 43 0;
#P hidden connect 40 0 39 0;
#P hidden connect 44 1 38 0;
#P hidden connect 44 1 40 0;
#P hidden fasten 33 0 32 2 346 253 374 253;
#P hidden connect 36 0 37 1;
#P hidden connect 42 0 36 0;
#P hidden connect 35 0 36 0;
#P hidden fasten 41 1 35 0 410 181 475 181 475 -42 370 -42;
#P hidden connect 44 2 35 0;
#P hidden connect 37 0 33 0;
#P hidden connect 38 0 37 0;
#P hidden fasten 31 0 32 1 310 253 342 253;
#P connect 49 0 50 0;
#P hidden connect 32 0 30 0;
#P connect 48 0 47 0;
#P connect 50 0 48 0;
#P hidden connect 23 0 22 0;
#P hidden connect 45 0 44 0;
#P hidden connect 29 0 28 0;
#P hidden connect 44 3 29 0;
#P hidden connect 10 0 9 0;
#P hidden connect 27 0 25 2;
#P hidden connect 44 4 14 0;
#P hidden connect 26 0 25 1;
#P hidden connect 8 0 6 0;
#P hidden fasten 7 0 8 0 61 578 92 578 92 558 100 558;
#P hidden connect 20 0 12 1;
#P hidden fasten 4 0 7 0 16 579 53 579 53 558 61 558;
#P hidden connect 16 3 18 0;
#P hidden connect 44 5 21 0;
#P connect 25 0 17 0;
#P hidden connect 30 0 17 0;
#P connect 2 0 17 0;
#P connect 11 0 2 0;
#P hidden connect 24 0 2 0;
#P hidden fasten 21 0 11 0 55 10 43 10;
#P hidden fasten 15 0 11 0 177 14 43 14;
#P hidden fasten 14 0 11 0 143 14 43 14;
#P hidden fasten 16 2 11 0 43 -61 43 -61;
#P hidden connect 17 0 3 0;
#P hidden fasten 16 4 3 0 71 -67 29 -67;
#P hidden fasten 16 5 3 0 85 -74 29 -74;
#P hidden connect 19 0 3 0;
#P hidden connect 22 0 5 0;
#P hidden fasten 9 0 5 0 173 598 16 598;
#P hidden fasten 6 0 5 0 100 598 16 598;
#P hidden connect 12 0 16 0;
#P hidden connect 13 0 12 0;
#P hidden connect 44 0 13 0;
#P window clipboard copycount 51;


Viewing 6 posts - 1 through 6 (of 6 total)