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		<title>Cycling 74  &#187;  Topic: trouble with &quot;thispoly~&quot;</title>
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		<link>http://cycling74.com/forums/topic/trouble-with-thispoly/feed</link>
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		<pubDate>Tue, 18 Jun 2013 21:28:32 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/trouble-with-thispoly/#post-64257</guid>
					<title><![CDATA[trouble with &quot;thispoly~&quot;]]></title>
					<link>http://cycling74.com/forums/topic/trouble-with-thispoly/#post-64257</link>
					<pubDate>Thu, 06 Sep 2012 15:50:33 +0000</pubDate>
					<dc:creator>Kasper</dc:creator>

					<description>
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						<p>hi</p>
<p>I want to check which ones / how many of the instencies of my poly~ are busy or not. if I got it right, using &#8220;thispoly~&#8221; is the way. However, due to the structure of my patch I would like to monitor what&#8217;s happening with audio rather that using a bang from the end of a &#8220;line~&#8221;.</p>
<p>but how do you put the &#8220;mute flag&#8221; (right output) of a thispoly~ to work without sending to it the clear message &#8220;mute 1&#8243; &#8211; or how to generate such a message with audio only? (the output of each given patch)</p>
<p>____besides the first illustration of the thispoly~ re (in documentation)f puzzles me&#8230;&#8230; what is the difference between voice 1 and 5?<br />
thanks</p>
<p>kasper</p>
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					<guid>http://cycling74.com/forums/topic/trouble-with-thispoly/#post-231695</guid>
					<title><![CDATA[Re: trouble with &#8220;thispoly~&#8221;]]></title>
					<link>http://cycling74.com/forums/topic/trouble-with-thispoly/#post-231695</link>
					<pubDate>Thu, 06 Sep 2012 21:41:11 +0000</pubDate>
					<dc:creator>mzed</dc:creator>

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						<p>The message &#8220;busymap 1&#8243; will send a list of the busy states of your instances out the first non-signal outlet of your poly~.  There is also a mutemap message.  The int specifies the outlet.</p>
<p>You asked the same question about signals in another thread. I posted a patch there which shows how I might trigger mute when audio goes below a threshold.</p>
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