Trying to build my first max external with xcode

Oct 19, 2011 at 5:28pm

Trying to build my first max external with xcode

So I downloaded the SDK and just opened simplemax.xcodeproj in xcode 4.2 and tried to build it.

I’m getting the message

“The run destination My Mac 64-bit is not valid for Running the scheme ‘max-external’”

Anyone managed to get any of these examples built with xcode 4.2?

#59433
Oct 19, 2011 at 7:50pm

OK — we figured this out — it’s necessary to comment out the following three lines in the maxmspsdk.xcconfig file. Once one does that, objects build just fine.

//SDKROOT = /Developer/SDKs/MacOSX10.4u.sdk

//GCC_VERSION = 4.0

//MACOSX_DEPLOYMENT_TARGET = 10.4

#213915
Feb 16, 2012 at 2:51am

Good call. Thanks!

#213916

You must be logged in to reply to this topic.