two.js within MAX?

Jun 14, 2013 at 12:03am

two.js within MAX?

Jono Brandel has produced some wonderful work with the two.js library he has developed:

I would like to ask the opinions of experts here:

1) For 2D motion graphics, does this library have advantages over what can be achieved natively in Max?

2) If the answer to (1) is definitely, is there a way to run the library within MAX, or would one need to communicate with two.js running in a browser?


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