Udpsend FullPacket message crashes Max 5.1.9

Jan 18, 2013 at 10:08pm

Udpsend FullPacket message crashes Max 5.1.9

I’m trying to send OSC as fullpackets from Max to a 3rd party software. I’m not sure I’m using the right message arguments as the behavior-flag and the “number” argument are not well documented in the udpsend reference. But when I send a message “FullPacket 1 1″ to “udpsend 3005″, it crashes Max. Anybody can reproduce, know a workaround or a solution?


– Pasted Max Patch, click to expand. –
Jan 18, 2013 at 10:36pm


just some self-advertisement here ;-) If you’re communicating over UDP with a software that doesn’t understand OSC, why don’t you give a try to [sadam.udpSender]? It’s a byte-by-byte UDP sending external, so if you know the data format that your 3rd party software is expecting, then you can send your data as a raw byte stream with that object.

Hope that helps,

Jan 18, 2013 at 11:27pm

Hi Ádám,

I’ll definitely give it a try as it sounds like a great workaround for my project. Thanks.


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