Sep 14, 2007 at 12:03pm
Hi list in behalf of all, i maintain hereby a list of my unanswered
Alde 1: 9-9-07
Alde 2: 30-8-07
Alde 3: 27-8-07
Sep 14, 2007 at 3:29pm
i’ll give it a shot!
This cant really be possible. At the end of the day it compiles the code it receives. If that code is buggy the compiled version will follow suit. Of course there is the (slim) possiblity that there are bugs within the externals themselves!
The example you give where your “malfunctioning” subpatch worked once pasted in a new patch does not necessarily mean its a compiler problem. As always, without seeing the patches its hard to tell!
> Alde 1: 9-9-07
You can draw with 3 if all you want is the geometry.
This is an extract from the jit.gl.render html doc:
i would be interested to know why it’s 3-4 planes for the vertex array? same question would go for 5-7, 8-11…
surely if an array for a 3d shape has 3 values (xyz) you only need 3 not 4 – unless its something to do with primitives…
> Alde 2: 30-8-07
i’ll pass on this one and leave it to someone who knows more about openGL. But, I would presume its a method whereby you can control the connection between each point in the geometry…
Chapter 2 in the openGL red book should be useful. (in fact the whole book is useful as a reference)
> Alde 3: 27-8-07
again there are ppl who would answer this more accurately than me – but from my experience, i have found its relatively easy to get the geometry right (using the xyz vertex array from the matrixoutput list). but i’ve had difficulties when it comes to embedding materials…
lighting is a different problem all together – i dont think you can import lighting information via the .obj format. So any lighting settings will have to be recreated within your jit.gl.render.
Sep 14, 2007 at 3:38pm
Moved this topic to the jitter forum, mailing listers please reply to the jitter list.
Sep 16, 2007 at 4:51pm
No, Max/MSP is an interpreter not a compiler btw…
> – i ripped a malfunctioning subpatch out of a program and pasted it
> Alde 1: 9-9-07
You probably didn’t get an answer because this is not the Jitter list,
You must be logged in to reply to this topic.