Forums > MaxMSP

[updreceive] doesn't work in Max6 Runtime & Application(.exe) on Windows

July 7, 2012 | 10:02 am

Hi,
I would like to build Application(.exe) which includes [udpreceive] object on Windows 7.
When I run my patch in Max 6, it worked.
But When I built Application(.exe) , it didn’t work.
And when I tried to run same patch in Max6 Runtime, it didn’t work…([udpreceive]‘ s color became brown..)
Is it bug on Max 6 for windows ?

On Mac, [udpreceive] object worked in Max6 & Max6 Runtime & Application format(.app).

I upload very simple patch includes [udpreceive].

And this is my Max6 patches we developed.
https://github.com/altosc/midibridge_for_flickpad
( It is MIDI brigde applicatioin for our iOS Application "ALT OSC")

http://altosc.com/

I think this topic is smilar problem.

http://cycling74.com/forums/topic.php?id=39700

Any help would be greatly appreciated.
Thanks.
mio

Attachments:
  1. udpreceive.maxpat

July 21, 2012 | 9:47 am

Hi,
I could build Application which includes [udpreceive] on Max5 (win7) !

I think this is bug of Max6 (windows) …

Thanks.


July 24, 2012 | 11:38 pm

bump in case the authorities missed it. (i haven’t run into this prob, but am wondering if it’s been verified as there are somethings i build depending on udpreceive, but i don’t have win7 yet to verify it myself… and trying to help someone remotely troubleshoot over a similar issue…)


October 12, 2012 | 3:01 pm

Same issue here, built an .exe with max6 on a win7 pc; gave it to another win7 pc user (without max6 licence, but should not matter since I build an app, right?), does not work… some objects show "brown", just like when you don’t have an external…


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