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		<title>Cycling 74  &#187;  Topic: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS</title>
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		<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/feed</link>
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		<pubDate>Thu, 20 Jun 2013 04:39:10 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-31155</guid>
					<title><![CDATA[Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-31155</link>
					<pubDate>Tue, 03 Apr 2007 12:15:37 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

					<description>
						<![CDATA[
						<p>I&#8217;m going to report this problem the way everyone hates &#8212; General vague statement with no supporting patch, details, etc.  But I don&#8217;t know how else to do it.</p>
<p>I&#8217;m on XP, on a Dell 6400 laptop.  Core2Duo 2.16.  2Gb RAM.  Radeon x1400.  QuickTime 6.5.1</p>
<p>I *was* running Max 4.5.x/Jitter 1.5.x  </p>
<p>Everything was great.</p>
<p>Over the weekend, upgraded to 4.6.2/1.6.2</p>
<p>All my Jitter apps had a major drop in FPS, approx. 40-50% drop.</p>
<p>I thought it meant only a single processor was being used, but in Windows Task Manager, I could see both being utilized.</p>
<p>My patches are all QT-based (no OpenGL).  No slabs.  Performance Settings didn&#8217;t make a difference.</p>
<p>Reverted to 4.5.x/1.5.x, everything&#8217;s back to normal, i.e., got my FPS back.</p>
<p>Any ideas?  I can&#8217;t post patches, because my &#8220;apps&#8221; are too dense with subpatches.  </p>
<p>Any checklists for me to over with 4.6.x/1.6.x?  Do I need the a different version of QT?  What&#8217;s the message to explicitly tell the computer to use both CPUs?  (Task Manager said both were working, but maybe I should be explicit to be safe?).  Are there any known problems I didn&#8217;t find in my searches?</p>
<p>Any guidance appreciated.</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100839</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100839</link>
					<pubDate>Tue, 03 Apr 2007 12:19:51 +0000</pubDate>
					<dc:creator>Jeremy Bernstein</dc:creator>

					<description>
						<![CDATA[
						<p>One change which might be affecting you: hiquality is on by default  <br />
in jit.qt.movie, whereas it wasn&#8217;t before. Depending on your media,  <br />
this could affect your output rate.</p>
<p>jb</p>
<p>Am 03.04.2007 um 14:15 schrieb Adam Kendall:</p>
<p>> Any ideas?  I can&#8217;t post patches, because my &#8220;apps&#8221; are too dense  <br />
> with subpatches.<br />
><br />
> Any checklists for me to over with 4.6.x/1.6.x?  Do I need the a  <br />
> different version of QT?  What&#8217;s the message to explicitly tell the  <br />
> computer to use both CPUs?  (Task Manager said both were working,  <br />
> but maybe I should be explicit to be safe?).  Are there any known  <br />
> problems I didn&#8217;t find in my searches?</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100840</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100840</link>
					<pubDate>Wed, 04 Apr 2007 00:12:39 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

					<description>
						<![CDATA[
						<p>Thanks, Jeremy, I&#8217;ll try that when I have time to reinstall 4.6/1.6</p>
<p>Adam</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100841</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100841</link>
					<pubDate>Wed, 04 Apr 2007 08:07:34 +0000</pubDate>
					<dc:creator>Mattijs</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Adam Kendall wrote on Tue, 03 April 2007 14:15<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
> What&#8217;s the message to explicitly tell the computer to use both CPUs?  (Task Manager said both were working, but maybe I should be explicit to be safe?).  </p>
<p>Jitter and Max together use only one cpu, except for certain 2D processing objects. Have a look at this:</p>
<p><a href="http://www.cycling74.com/forums/index.php?t=msg&#038;goto=78171&#038;rid=3579&#038;S=266c595fbb6d78dcb5fdfea86037a9a2#msg_78171" rel="nofollow">http://www.cycling74.com/forums/index.php?t=msg&#038;goto=78171&#038;rid=3579&#038;S=266c595fbb6d78dcb5fdfea86037a9a2#msg_78171</a></p>
<p>Mattijs</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100842</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100842</link>
					<pubDate>Sat, 07 Apr 2007 21:49:35 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

					<description>
						<![CDATA[
						<p>I can only respond with my personal experience (which is all 2D video, no OpenGL) &#8212; Both my processors are used, and the load is distributed pretty evenly among the two.  </p>
<p>When I switched from a single-core P4 3.x ghz chip to a Core2Duo 2.x ghz chip, my FPS were noticeably higher on the same patches.</p>
<p>There is a &#8220;message to max&#8221; to explicitly tell Max to use n processors.  I played around with it when I got my Core2Duo.  </p>
<p>Cycling told me at the time that Max may not automatically recognize the two processors, though in my experience it did.</p>
<p>I want to emphasize that my Jitter work is all 2D, I don&#8217;t know how Jitter handles multiple processors with 3D.</p>
<p>Adam</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100843</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100843</link>
					<pubDate>Sat, 07 Apr 2007 22:10:58 +0000</pubDate>
					<dc:creator>Mattijs</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Adam Kendall wrote on Sat, 07 April 2007 23:49<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
> I want to emphasize that my Jitter work is all 2D, I don&#8217;t know how Jitter handles multiple processors with 3D.<br />
> </p>
<p>Yeah, certain &#8217;2D&#8217; (matrix processing) objects make good use of multiple processors, although I don&#8217;t know where to find the list of which objects do and which don&#8217;t. Still, the actual message passing system of max itsself is done in one thread, thus running on a maximum 100% of one cpu. </p>
<p>Note that this doesn&#8217;t mean that you&#8217;ll see one cpu using 100% and others 0% in your cpu monitor. The workload will be done alternately on different cpu&#8217;s, but only one at a time. A cpu monitor usually displays an average and will make it seem that with two processors, your framerate will start to drop when the cpu load reaches exactly 50% at both processors.</p>
<p>Mattijs</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100844</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100844</link>
					<pubDate>Sat, 07 Apr 2007 22:14:11 +0000</pubDate>
					<dc:creator>Wetterberg</dc:creator>

					<description>
						<![CDATA[
						<p>Adam Kendall skrev:<br />
> There is a &#8220;message to max&#8221; to explicitly tell Max to use n processors.  I played around with it when I got my Core2Duo.  <br />
Hi Adam, could you elaborate on this a bit? It&#8217;s news to me&#8230;</p>
<p>Thanks,<br />
Andreas.</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100845</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100845</link>
					<pubDate>Sun, 08 Apr 2007 14:01:37 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Mattijs wrote on Sat, 07 April 2007 16:10</p>
<p>> Note that this doesn&#8217;t mean that you&#8217;ll see one cpu using 100% <br />
>and others 0% in your cpu monitor. The workload will be done <br />
>alternately on different cpu&#8217;s, but only one at a time. A cpu <br />
>monitor usually displays an average and will make it seem that <br />
>with two processors, your framerate will start to drop when the <br />
>cpu load reaches exactly 50% at both processors.</p>
<p>Ok, I see.</p>
<p>Adam</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100846</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100846</link>
					<pubDate>Sun, 08 Apr 2007 14:07:26 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

					<description>
						<![CDATA[
						<p>Quote: Wetterberg wrote on Sat, 07 April 2007 16:14<br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>> Hi Adam, could you elaborate on this a bit? It&#8217;s news to me&#8230;<br />
> </p>
<p>I don&#8217;t know what else to say about it &#8212; Cycling pointed me to a message that explicitly tells Max how many CPUs to use.  I can&#8217;t find the message anywhere, even though I played around with it in September.  In my experience on XP, Max defaults to using both CPUs without prodding.</p>
<p>Adam</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100847</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100847</link>
					<pubDate>Sun, 08 Apr 2007 16:57:53 +0000</pubDate>
					<dc:creator>Johnny deKam</dc:creator>

					<description>
						<![CDATA[
						<p>The Max Topics pdf page 106-115 documents the &#8216;messages to max&#8217;  <br />
available &#8211; but surely there are a number of &#8216;undocumented&#8217; messages  <br />
(the use of processors for example) &#8212; also, there are some messages  <br />
that can be sent to the jitter kernel, but i&#8217;ve found no  <br />
documentation of these (?)   It would be great if someone at c74  <br />
could create a list of pertinent undocumented kernel messages that  <br />
might help intrepid users.</p>
<p>thanks</p>
<p>deKam</p>
<p>
> I don&#8217;t know what else to say about it &#8212; Cycling pointed me to a  <br />
> message that explicitly tells Max how many CPUs to use.  I can&#8217;t  <br />
> find the message anywhere, even though I played around with it in  <br />
> September.  In my experience on XP, Max defaults to using both CPUs  <br />
> without prodding.<br />
><br />
> Adam</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100848</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100848</link>
					<pubDate>Sun, 08 Apr 2007 17:55:49 +0000</pubDate>
					<dc:creator>vade</dc:creator>

					<description>
						<![CDATA[
						<p>guys! html docs!</p>
<p><a href="http://cycling74.com/documentation/group-mess-jitter" rel="nofollow">http://cycling74.com/documentation/group-mess-jitter</a></p>
<p>:)</p>
<p>parallel [0/1 (int)]<br />
Turns parallel processor support on/off. Default is on if machine has  <br />
multiple processors (or cores), and otherwise off.</p>
<p>parallelthreads [threadcount (int)]<br />
Specifies the number of threads used for parallel processor support.  <br />
Default is the number of processors (or cores).</p>
<p>parallelthresh [threshold (int)]<br />
Specifies matrix cellcount above which parallel processors are used.  <br />
Default is 10000 cells.</p>
<p>
On Apr 8, 2007, at 12:57 PM, dekam wrote:</p>
<p>> The Max Topics pdf page 106-115 documents the &#8216;messages to max&#8217;  <br />
> available &#8211; but surely there are a number of &#8216;undocumented&#8217;  <br />
> messages (the use of processors for example) &#8212; also, there are  <br />
> some messages that can be sent to the jitter kernel, but i&#8217;ve found  <br />
> no documentation of these (?)   It would be great if someone at c74  <br />
> could create a list of pertinent undocumented kernel messages that  <br />
> might help intrepid users.<br />
><br />
> thanks<br />
><br />
> deKam<br />
><br />
><br />
><br />
><br />
>> I don&#8217;t know what else to say about it &#8212; Cycling pointed me to a  <br />
>> message that explicitly tells Max how many CPUs to use.  I can&#8217;t  <br />
>> find the message anywhere, even though I played around with it in  <br />
>> September.  In my experience on XP, Max defaults to using both  <br />
>> CPUs without prodding.<br />
>><br />
>> Adam<br />
></p>
<p>v a d e //</p>
<p><a href="http://www.vade.info" rel="nofollow">http://www.vade.info</a><br />
abstrakt.vade.info</p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100849</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100849</link>
					<pubDate>Sun, 08 Apr 2007 18:57:26 +0000</pubDate>
					<dc:creator>Johnny deKam</dc:creator>

					<description>
						<![CDATA[
						<p>ahso thanks vade &#8211; html who would have thunk it ; )</p>
<p>ok &#8211; so what happens if we increase the threadcount or thresh?<br />
say 8 threads on a dual core?<br />
or 1000 cells instead of 10k?</p>
<p>-dek</p>
<p>> guys! html docs!<br />
><br />
> <a href="http://cycling74.com/documentation/group-mess-jitter" rel="nofollow">http://cycling74.com/documentation/group-mess-jitter</a><br />
><br />
> :)<br />
><br />
> parallel [0/1 (int)]<br />
> Turns parallel processor support on/off. Default is on if machine  <br />
> has multiple processors (or cores), and otherwise off.<br />
><br />
> parallelthreads [threadcount (int)]<br />
> Specifies the number of threads used for parallel processor  <br />
> support. Default is the number of processors (or cores).<br />
><br />
> parallelthresh [threshold (int)]<br />
> Specifies matrix cellcount above which parallel processors are  <br />
> used. Default is 10000 cells.<br />
><br />
><br />
></p>
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					<guid>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100850</guid>
					<title><![CDATA[Re: Upgrade to 4.6/1.6 &#8212; Major Drop in FPS]]></title>
					<link>http://cycling74.com/forums/topic/upgrade-to-4-61-6-major-drop-in-fps/#post-100850</link>
					<pubDate>Sun, 08 Apr 2007 23:15:32 +0000</pubDate>
					<dc:creator>Adam Kendall</dc:creator>

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						<p>Thanks Anton.</p>
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