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using multiple * objects

November 26, 2010 | 4:16 pm

Hi I ve created this patch which uses wavetable synthesis on audio samples, after attaching a number box which can set the BPM by diving it by 60 and sending it to the phasor object, I was trying to incorporate various multiples of this output by using the * object although it does not seem to be responding.

Any suggestions are much appreciated.


November 26, 2010 | 4:41 pm

You need to put a decimal point in the argument of the * object if you want it to do floating-point multiplication. Otherwise it does integer multiplication, truncating (chopping off) the fractional part of all numbers before multiplying. (See Max tutorials 3 and 5.)

– Pasted Max Patch, click to expand. –

November 27, 2010 | 4:36 pm

Ah thanks


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