using multiple * objects

Nov 26, 2010 at 4:16pm

using multiple * objects

Hi I ve created this patch which uses wavetable synthesis on audio samples, after attaching a number box which can set the BPM by diving it by 60 and sending it to the phasor object, I was trying to incorporate various multiples of this output by using the * object although it does not seem to be responding.

Any suggestions are much appreciated.

#53575
Nov 26, 2010 at 4:41pm

You need to put a decimal point in the argument of the * object if you want it to do floating-point multiplication. Otherwise it does integer multiplication, truncating (chopping off) the fractional part of all numbers before multiplying. (See Max tutorials 3 and 5.)

– Pasted Max Patch, click to expand. –
#192662
Nov 27, 2010 at 4:36pm

Ah thanks

#192663

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