Using poly~ subpatch in Max4live

Jul 7, 2010 at 8:24am

Using poly~ subpatch in Max4live

Hello,

Do you think I can use a poly~ subpatch in Max4live ?
I’ve tried adapting a patch in M4L but it doesn’t work…

thx

#51260
Jul 7, 2010 at 12:54pm

It works very well.

Did you adapt the patcher-file by adding an “in”/”in~” and “out”/”out~” object to each inlet and outlet?

If you don’t know what I’m talking about, read: http://cycling74.com/docs/max5/refpages/msp-ref/in.html

#183820
Aug 19, 2010 at 10:22am

I think I’ve missed something because I can’t open “Poly~” subpatchs in MaxForLIve by simply double-clicking on it as in MAX. I didn’t get it…

#183821
Aug 27, 2010 at 8:32am

OK, I just forgot to save the patcher in the same directory as my Max4live instrument.

#183822
Dec 22, 2011 at 5:30am

I have the same problem (I think).

Immediately after encapsulating a group of objects, I cannot then double-click to edit that subpatch. I’m using Max 5.1.9 (Max4Live 5 under Live 8.2.6).

I was following this tutorial:

http://cycling74.com/2011/05/05/polyphonic-synthesizer-video-tutorial/

At 2:52, he double clicks on the encapsulated subpatch and gets a new window. I don’t.

Ideas?

Edit:

Wow: I could have sworn I tried this, but it looks like exiting Edit mode is all it took. The guy in the video must have just hit they key combo quickly and I missed it. Embarrassing…

#183823
Dec 22, 2011 at 6:35am

In case anybody else sees this thread and is still confused as I was, do the following:

When you’ve created your subpatch, hit Save As. The default save folder will probably be wrong (your default Documents folder, perhaps).

In Live, search for the amxd file for the device you are working on, right click on it, then pick “Show in Finder” to figure out where to save the subpatch to.

Then, when you create a poly~ with your subpatch, get out of edit mode and double click.

#183824
Dec 22, 2011 at 3:00pm

(currently designing a sequencer + soundengine for ableton live with max, as a m4l device)

I’d suggest to develop like that:
- create a liveset
- save it (it creates a project folder etc)
- drag n drop your empty device
- open it, save it (even empty) in the same project folder
- put ANYTHING related to your dev inside that folder.

doing that for all my device (http://designthemedia.com/products)

poly~ works “like” abstractions
you have a patch which is loaded by the poly~ object (instantiate is a better term afaik)

if you are interested here is a little sequence just made with my pre pre pre alpha machine:

http://soundcloud.com/protofuse/bubbles-bubbles

#183825

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