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UV map in Jitter


Wei
August 20, 2014 | 3:55 am

Hi

Surely it’s been asked before but I had a hard time to make this right for days:

assume I set the texture UV map for my model as U:20 V:1, the setting will always wrong once I read the obj back in Jitter, how to fix the UV map setting for each group in Jitter? thank you so much.

Attachments:
  1. flex.maxpat

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