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		<title>Cycling 74  &#187;  Topic: VideoSynth3</title>
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		<pubDate>Thu, 20 Jun 2013 01:44:09 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/videosynth3/#post-24375</guid>
					<title><![CDATA[VideoSynth3]]></title>
					<link>http://cycling74.com/forums/topic/videosynth3/#post-24375</link>
					<pubDate>Sat, 11 Feb 2006 01:59:28 +0000</pubDate>
					<dc:creator>Andrew Benson</dc:creator>

					<description>
						<![CDATA[
						<p>This week&#8217;s example takes the basic mechanics of last week&#8217;s RagingSwirl <br />
patch and applies them toward a 2D purpose.  For those of you who have <br />
been following along, many aspects of this patch will be familiar.  I <br />
hope you can take these basic elements and make them do your bidding in <br />
new and different ways.  Hopefully, the remainder of my Jitter Recipes <br />
will be posted to the website next week, and I will begin to post the <br />
weekly example directly to that page.</p>
<p>Happy Patching!</p>
<p>Andrew B.<br />
Cycling &#8217;74</p>
<p>max v2;<br />
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#P newex 81 57 45 196617 rand~ 1;<br />
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#P pop;</p>
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				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/videosynth3/#post-70403</guid>
					<title><![CDATA[Re: VideoSynth3]]></title>
					<link>http://cycling74.com/forums/topic/videosynth3/#post-70403</link>
					<pubDate>Sat, 11 Feb 2006 03:13:11 +0000</pubDate>
					<dc:creator>Wesley Smith</dc:creator>

					<description>
						<![CDATA[
						<p>Excellent patch Andrew.  I could&#8217;ve sworn there was some sort of video<br />
source material in there somewhere as the movement had an organic<br />
quality to it.  I&#8217;m going to have to take this apart with some<br />
precision machine tools.</p>
<p>Good Work!<br />
wes</p>
						]]>
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