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		<title>Cycling 74  &#187;  Topic: visuals based sequencer</title>
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		<pubDate>Tue, 18 Jun 2013 17:28:42 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-65873</guid>
					<title><![CDATA[visuals based sequencer]]></title>
					<link>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-65873</link>
					<pubDate>Tue, 01 Jan 2013 20:09:04 +0000</pubDate>
					<dc:creator>Julien Bayle</dc:creator>

					<description>
						<![CDATA[
						<p>hi there,<br />
I hope you are all fine on this 1st day of year.</p>
<p>a square shape, some points inside that square, a line moving from a side to another, &#8220;reading&#8221; point.<br />
when the line hit a point, coordinates of that point are popped out something to another things and a sound is produced.<br />
using jitter for the visual side of things.</p>
<p>my only question is:<br />
- should I have just one system including visual and detecting coordinates match using jitter? jit.gen would furiously make some comparison and I&#8217;d pop out coordinates matching into my sound engine<br />
OR<br />
- should I uncouple that and have my visuals and another system (coll based maybe or even techno~ or seq~) in which each visual object would have a corresponding event  etc.</p>
<p>any ideas? opinions?</p>
<p>best,<br />
julien</p>
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					<guid>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-237217</guid>
					<title><![CDATA[Re: visuals based sequencer]]></title>
					<link>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-237217</link>
					<pubDate>Wed, 02 Jan 2013 12:00:14 +0000</pubDate>
					<dc:creator>Richard Garrett</dc:creator>

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						<p>Hi Julien,</p>
<p>Is this something you could do using Iannix as the front end? If not maybe it would give you some ideas.</p>
<p><a href="http://www.iannix.org/fr/index.php" rel="nofollow">http://www.iannix.org/fr/index.php</a></p>
<p>Bonne année</p>
<p>Richard</p>
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					<guid>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-237218</guid>
					<title><![CDATA[Re: visuals based sequencer]]></title>
					<link>http://cycling74.com/forums/topic/visuals-based-sequencer/#post-237218</link>
					<pubDate>Wed, 02 Jan 2013 13:11:38 +0000</pubDate>
					<dc:creator>Julien Bayle</dc:creator>

					<description>
						<![CDATA[
						<p>Hey Richard!<br />
I finished the core of this a couple of hours later.<br />
Iannix is really nice, but I want to keep close to Max for everything I&#39;m doing (like a bald obsessed guy with glasses I am)</p>
<p>I used seq~</p>
<p>I have a small system handling the creation of elements.<br />
This acts on the visual part, creating a matrix of positions for jit.gl.multiple and on the sound part by creating event at specific time in the seq~<br />
The master clock is a phasor~ making the line moves and at the same time driving seq~</p>
<p>I can now continue my explorations. It is one installation of my project minimal.bits</p>
<p><a href="http://julienbayle.net/minimal-bits" rel="nofollow">http://julienbayle.net/minimal-bits</a></p>
<p>More infos (like a vid) asap !</p>
<p> [attachment=211521,4833]</p>
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