Way to detect multiple noteins in the patch?
Is there a way to detect multiple noteins from one midi source?
This is what I am doing:
I connect my midi keyboard and play some tunes.
I am pressing two (or more) keys simultaneously and hearing them together but I can only see one number in notein object in the patch.
I guess I can use trigger bang, and table etc to see the slight change in the notein, but wanna know if there’s other way.
In the same sense, I am also curious if there’s a way to detect if a keyboard key is still being pressed while pressing other new keys.
Did I make sense? :P
If it’s only for testing, you can use [print] to see in the Max console which notes are being played.
If you need a GUI for this in your patch, perhaps a 127-element array, like [multislider] or [table], can be used. Each element in the array can be set to 1 when the note is on and to 0 when the note is off.
I don’t know if it helps …
> Is there a way to detect multiple noteins from one midi source?
of course… ;-)
> In the same sense, I am also curious if there’s a way to detect if a
> keyboard key is still being pressed while pressing other new keys.
look at the keyslider object and set it to polyphonic mode in the
> Did I make sense?
Yes, you need to do more tutorials…
Is it possible to include a ‘Recent Items’ menu in a standalone?
Thank you, both of you.
it works :)
At 9:46 PM -0500 11/21/07, inhye wrote:
>Is there a way to detect multiple noteins from one midi source?
The borax object does a variety of useful things in dealing with a note stream.